Skill details
"Retreat!" | ||||||||||||
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Full: If there are any dead allies within earshot, your party moves 33% faster for 5...10 seconds.
Concise: (5...10 seconds.) Party members in earshot move 33% faster. No effect unless there are dead allies within earshot.
Tactics | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 |
Duration | 5 | 5 | 6 | 6 | 7 | 7 | 7 | 8 | 8 | 9 | 9 | 9 | 10 | 10 | 11 | 11 | 11 | 12 | 12 | 13 | 13 | 13 |
Acquisition[]
Notes[]
- Valid corpses will have orange circles over them if a partymember has "Retreat!" on their skill bar.
- The orange circles disappear if a hero with the skill is issued an order and no other copies of "Retreat!" are present.
- The orange circles only appear if the party member with "Retreat!" is within range, and if "Retreat!" is not on recharge.
- Dead Necromancer minions and Ranger pets are valid corpses for "Retreat!"
- "Retreat!" will trigger off corpses of allies who turned hostile.
- Affects all party members within compass range.