Aggression is a measurement that determines the outcome of a GvG match if it lasts the full duration of 28 minutes. The team with the highest amount of aggression then wins.
Aggressiveness is currently tabulated by the following rules:
- 1 point of damage to Guild Lord = 1 point of aggression
- Every enchantment or weapon spell cast on Guild Lord = -50 points of aggression.
Note: Life stealing and degeneration do not count for aggressiveness.