m (→Acquisition) |
m (removed and/or rephrased skill note(s)) |
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*Whereas with weapon/armor bonus descriptions the term "physical attack" means "physical damage", a damage type, the "physical attacks" in the context of this skill refers to attacks with any martial weapons, regardless of whether the weapons actually deal physical damage. For example, while a [[Icy Dragon Sword]] would typically deal elemental damage, attacks done with that sword will be considered "physical attack" by this skill and will poison the target if it hits. |
*Whereas with weapon/armor bonus descriptions the term "physical attack" means "physical damage", a damage type, the "physical attacks" in the context of this skill refers to attacks with any martial weapons, regardless of whether the weapons actually deal physical damage. For example, while a [[Icy Dragon Sword]] would typically deal elemental damage, attacks done with that sword will be considered "physical attack" by this skill and will poison the target if it hits. |
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*This skill is best used with a fast firing bow and tagging multiple enemies (e.g. [[Short Bow]]). |
*This skill is best used with a fast firing bow and tagging multiple enemies (e.g. [[Short Bow]]). |
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− | *The effects of combining this skill with [[Burning Arrow]] is extremely effective as it will max out the degen rate. |
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*Poison is applied after the weapon strike, making it valuable as a cover condition for skills such as [[Crippling Shot]] and [[Broadhead Arrow]]. |
*Poison is applied after the weapon strike, making it valuable as a cover condition for skills such as [[Crippling Shot]] and [[Broadhead Arrow]]. |
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− | *Unlike most Ranger preparations, this skill's effect is not restricted to arrows - making it a reasonable choice for secondary rangers. |
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==Related skills== |
==Related skills== |
Revision as of 15:25, 19 July 2007
Skill details
Apply Poison | ||||||||||||
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Full: For 24 seconds, foes struck by your physical attacks become Poisoned for 3...13 seconds.
Concise: (24 seconds.) Your physical attacks inflict Poisoned condition (3...13 seconds).
Wilderness Survival | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
Poisoned | 3 | 4 | 5 | 5 | 6 | 7 | 8 | 9 | 9 | 10 | 11 | 12 | 13 | 13 | 14 | 15 | 16 | 17 | 17 | 18 | 19 |
Acquisition
Notes
- Whereas with weapon/armor bonus descriptions the term "physical attack" means "physical damage", a damage type, the "physical attacks" in the context of this skill refers to attacks with any martial weapons, regardless of whether the weapons actually deal physical damage. For example, while a Icy Dragon Sword would typically deal elemental damage, attacks done with that sword will be considered "physical attack" by this skill and will poison the target if it hits.
- This skill is best used with a fast firing bow and tagging multiple enemies (e.g. Short Bow).
- Poison is applied after the weapon strike, making it valuable as a cover condition for skills such as Crippling Shot and Broadhead Arrow.