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− | {{skill box<includeonly> qr</includeonly> |
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− | | campaign = Factions |
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− | | profession = Ranger |
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− | | attribute = Expertise |
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− | | type = Signet |
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− | | elite = yes |
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− | | description = |
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− | All your non-attack skills are disabled for '''15..9''' seconds. For 30 seconds your next '''1..4''' bow attacks cost no Energy. |
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− | | stat2 = Activation | val2 = 3 |
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− | | stat3 = Recharge | val3 = 45 |
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− | }} |
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− | <noinclude> <!-- the noinclude is important; do not remove it --> |
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− | == Progression == |
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− | {{progression top|attrib=[[Expertise]]}} |
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− | {{progression main|effect=Disabled|15|14|14|13|13|12|12|11|11|10|10|9|9|8|8|7|7|?|N/A|N/A|N/A |
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− | }} |
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− | {{progression main|effect=[[Attack]]s|1|1|2|2|2|2|3|3|3|3|4|4|4|4|5|5|5|?|N/A|N/A|N/A}} |
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− | {{progression bottom}} |
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== Acquisition == |
== Acquisition == |
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*[[Nundak The Archer]] ([[Melandru's Hope]]) |
*[[Nundak The Archer]] ([[Melandru's Hope]]) |
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+ | == Notes == |
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+ | *All condition-causing skills will be affected as long as you are wielding a bow when they activate. |
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+ | *Does not affect [[Foul Feast]], [[Draw Conditions]], or [[Infuse Condition]]. |
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+ | == Related skills == |
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− | <!-- DO NOT ADD ANYTHING BELOW THIS LINE --> |
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+ | *{{skill icon|Mystic Corruption}} |
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− | </noinclude> <!-- the /noinclude is important; do not remove it --> |
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+ | |||
+ | == Related articles == |
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+ | *[[Modify condition duration skills quick reference]] |
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+ | *[[Signet skills quick reference]] |
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+ | [[Category:Elite skills]] |
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+ | [[Category:Signets]] |
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+ | [[Category:Expertise skills]] |
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Latest revision as of 14:27, 5 May 2011
Skill details
Archer's Signet | ||||||||||||
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Full: For 1...19 seconds, conditions you apply while wielding a bow last 100% longer.
Concise: (1...19 seconds.) Conditions you apply while wielding a bow last 100% longer.
Expertise | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
Duration | 1 | 3 | 4 | 6 | 7 | 9 | 10 | 12 | 13 | 15 | 16 | 18 | 19 | 21 | 22 | 24 | 26 | 27 | 29 | 30 | 32 |
Acquisition
Notes
- All condition-causing skills will be affected as long as you are wielding a bow when they activate.
- Does not affect Foul Feast, Draw Conditions, or Infuse Condition.