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'''Area of Effect''' (AoE) skills affect a given area of the playfield, and not any one specific enemy; any enemy inside of the area will be affected by the skill. The affected area does not move over time, so aware players can move elsewhere to avoid the negative effects caused by the skill. In [[PvE]] play, however, they are more useful, because computer-controlled players tend to stay where they are, especially when they have some kind of ranged attack. In [[PvP]] play, use such skills to clear a tactically important area of opponents so your team can take and exploit such a breach in the opposing team's defense.
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'''Area of Effect''' (AoE) skills affect a given area of the playfield, and not any one specific target; any target inside of the area will be affected by the skill. The affected area generally does not move over time, so players can move away to avoid negative effects or closer to benefit from positive effects. Area of effect skills affect all valid targets within the horizontal radius regardless of barriers or altitude.
   
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In [[PvE]], henchmen and creatures flee from AoE skills that do [[damage over time]], but generally take 2-3 seconds of damage before fleeing.
Most AoEs require a target; however, some will take effect around the caster. This are called [[PBAoE]]s—point-blank area of effect.
 
   
 
Most AoEs require a target; however, some will take effect around the caster. These are called [[PBAoE]]s—point-blank area of effect.
   
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See also: [[Range]]
== Ranges ==
 
[[Image:MinimapRanges.jpg|right]]
 
To tell how large the AoE of a certain spell is, check the skill description wording and compare the range to the [[aggro]] circle:
 
   
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== Body-Blocking Trick ==
*[[Nature Ritual]] ("Spirit") Range: approx 200 ft
 
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As stated above, computer-controlled creatures will flee upon being inflicted with such pulsing damage after two to three seconds.
*[[Longbow]] Range = 167 ft
 
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However, if the creature is effectively body-blocked by players or any other mobs (not including spirits), it will be mind-frozen trying to reach its previous target or skill use location: hence a melee or touch-range [[Boss]] could be defeated easily, unable to attack or use any offensive abilities.
*[[Aggro]] circle = 88 ft
 
*Spell Target Range = 88 ft
 
*[[Shout]] Range = 39 ft
 
*"[[in the area]] / location" = 26 ft
 
*"[[near]] / [[nearby]]" = 20 ft
 
*"[[adjacent]]" = 13 ft
 
*[[Melee]] / [[Touch]] Range = 2 ft
 
   
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==Related articles==
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*[[AoE skills quick reference]]
   
''Note: Ranges on the minimap are '''approximate''' as the distances are measured 3-dimensional, whereas the map is 2-dimensional. Furthermore user tests have shown that ranges often differ depending on the used skill.''
 
   
[[Category:Slang & Terminology]]
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[[Category:Glossary]]

Latest revision as of 14:51, 4 April 2011

Area of Effect (AoE) skills affect a given area of the playfield, and not any one specific target; any target inside of the area will be affected by the skill. The affected area generally does not move over time, so players can move away to avoid negative effects or closer to benefit from positive effects. Area of effect skills affect all valid targets within the horizontal radius regardless of barriers or altitude.

In PvE, henchmen and creatures flee from AoE skills that do damage over time, but generally take 2-3 seconds of damage before fleeing.

Most AoEs require a target; however, some will take effect around the caster. These are called PBAoEs—point-blank area of effect.

See also: Range

Body-Blocking Trick

As stated above, computer-controlled creatures will flee upon being inflicted with such pulsing damage after two to three seconds. However, if the creature is effectively body-blocked by players or any other mobs (not including spirits), it will be mind-frozen trying to reach its previous target or skill use location: hence a melee or touch-range Boss could be defeated easily, unable to attack or use any offensive abilities.

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