GuildWars Wiki
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{{BeastInfo | image=[[image:ArmoredCaveSpider.jpg|128px]]| species = [[Spider]]| prof = [[Ranger]]| icon = [[image:Ranger-icon.png]] | level = 24}}
{{Monster-stub}} [[Category:Rangers]] [[Category:Spiders]] [[Category:Fissure of Woe]]
 
 
{{BeastInfo | name = Armored Cave Spider| image=[[image:ArmoredCaveSpider.jpg|128px]]| species = [[Spider]]| prof = [[Ranger]]| icon = [[image:Ranger-icon.png]] | level = 24}}
 
   
 
==Description==
 
==Description==
[[Armored Cave Spider]] are the larges form of spiders found in Guildwars. They are not particularly dangerous though, especially compared to other creatures found in the Fissure of Woe, but their habit of hiding in trees, on cave ceilings or below the ground can make for some nasty surprises.
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[[Armored Cave Spider]] are the largest form of [[spider]]s found in Guild Wars. They are not particularly dangerous, especially compared to other creatures found in the Fissure of Woe, but their habit of hiding in trees, on cave ceilings, or below the ground can make for some nasty surprises.
   
 
==Location==
 
==Location==
*[[The Fissure of Woe]] (In the Tunnel south of the [[Temple of War]] and on the way into the forest of the [[Wailing Lord]])
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*[[The Fissure of Woe]]: the [[Spider Cave]] and the [[Forest of the Wailing Lord]].
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==Skills used==
 
*{{skill icon|Apply Poison}}
 
*{{skill icon|Called Shot}}
 
*{{skill icon|Healing Spring}}
 
*{{skill icon|Melandru's Resilience}}
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*{{skill icon|Savage Shot}}
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==Items dropped==
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*[[Corrosive Spider Leg]]
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*[[Obsidian Shard]]
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*[[Pile of Glittering Dust]]
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*[[Ruby]]
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*[[Sapphire]]
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==Notes==
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*It is a good practice to have members of your party (especially the casters in the back) attack all spiders in a group. This will disrupt [[Healing Spring]] and make them die much faster.
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*As soon as a player is in [[melee]] range, they will stop using Healing Spring altogether.
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*In the [[Spider Cave]], the Armored Cave Spiders appear in a set pattern. When a [[Doubter's Dryder]] is aggroed, it will spawn two groups of spiders (each has 3 spiders). One group will spawn immediately in front of the dryder and the other will spawn behind the dryder a few moments later. It is important to be mindful of this back group and make sure your [[tank]]s are meeting them first, otherwise, they will spread their [[poison]] and [[interrupt]]s on your casters.
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*If you put a condition on a spider, it will use Healing Spring right after using Melandru's Resilience. This is a good way for solo farmers to time their healing skills.
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*They will only use [[Savage Shot]] when their target is at low health, unless you're using a spell.
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==Miniature==
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[[File:MiniCaveSpiderIcon.png|right|Miniature Cave Spider]]
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*[[Miniature]] Cave Spider is a white rarity mini that can be obtained from the third annual series of [[Birthday Present]]s.
   
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{{MiniaturesNavBox}}
==Skills Used==
 
*[[Apply Poison]]
 
*[[Called Shot]]
 
*[[Healing Spring]]
 
*[[Melandru's Resilience]]
 
   
 
[[Category:Rangers]] [[Category:Spiders]] [[Category:Fissure of Woe]]
==Items Dropped==
 
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[[Category:Drops dust]] [[Category:Drops obsidian]] [[Category:Drops ruby]] [[Category:Drops sapphire]]

Latest revision as of 23:39, 6 January 2011

Armored Cave Spider
ArmoredCaveSpider
Classification
Species: Spider
Profession: Ranger
Level(s): 24

Description

Armored Cave Spider are the largest form of spiders found in Guild Wars. They are not particularly dangerous, especially compared to other creatures found in the Fissure of Woe, but their habit of hiding in trees, on cave ceilings, or below the ground can make for some nasty surprises.

Location

Skills used

Items dropped

Notes

  • It is a good practice to have members of your party (especially the casters in the back) attack all spiders in a group. This will disrupt Healing Spring and make them die much faster.
  • As soon as a player is in melee range, they will stop using Healing Spring altogether.
  • In the Spider Cave, the Armored Cave Spiders appear in a set pattern. When a Doubter's Dryder is aggroed, it will spawn two groups of spiders (each has 3 spiders). One group will spawn immediately in front of the dryder and the other will spawn behind the dryder a few moments later. It is important to be mindful of this back group and make sure your tanks are meeting them first, otherwise, they will spread their poison and interrupts on your casters.
  • If you put a condition on a spider, it will use Healing Spring right after using Melandru's Resilience. This is a good way for solo farmers to time their healing skills.
  • They will only use Savage Shot when their target is at low health, unless you're using a spell.

Miniature

Miniature Cave Spider