Asiri | |||||||
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Classification | |||||||
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General[]
Asiri is a weaponsmith in Wilderness of Bahdza.
If you give her the required amount of crafting materials, and pay her a fee in gold, she will craft you one of the weapons from her "menu".
Also, for a fee of 10 gold she can customize a weapon for you. This will increase its damage by 20%, but means that no character other than the one it is customized for can use that weapon (or your heroes).
Location[]
- Vabbi
- Wilderness of Bahdza (within the Citadel of Dzagon)
Weapons Offered[]
Wilderness of Bahdza weaponsmith Asiri[]
Prof. | Type | Stats | Attribute Requirement | Modifiers | Input Materials |
Gold |
---|---|---|---|---|---|---|
Winged Axe | Slashing damage: 6-28 | 9 Axe Mastery | Damage +15% (while Health is above 50%) | 40 Iron 6 Wood |
5 | |
Barrel Hammer | Blunt damage: 19-35 | 9 Hammer Mastery | Damage +15% (while Health is above 50%) | 40 Iron 6 Wood |
5 | |
Machete | Slashing damage: 15-22 | 9 Swordsmanship | Damage +15% (while Health is above 50%) | 40 Iron 6 Wood |
5 | |
Bronze Daggers | Piercing damage: 7-17 | 9 Dagger Mastery | Damage +15% (while Health is above 50%) | 40 Iron 6 Wood |
5 | |
Suntouched Scythe | Slashing damage: 9-41 | 9 Scythe Mastery | Damage +15% (while Health is above 50%) | 40 Iron 6 Wood |
5 | |
Suntouched Spear | Piercing damage: 14-27 | 9 Spear Mastery | Damage +15% (while Health is above 50%) | 40 Iron 6 Wood |
5 | |
Daedal Shield | Armor: 16 | 9 Motivation | Received physical damage -5 (Chance: 20%) Health +30 |
40 Iron 6 Wood |
5 | |
Heraldic Shield | Armor: 16 | 9 Command | Received physical damage -5 (Chance: 20%) Health +30 |
40 Iron 6 Wood |
5 | |
Shield of the Lion | Armor: 16 | 9 Strength | Received physical damage -5 (Chance: 20%) Health +30 |
40 Iron 6 Wood |
5 | |
Adamantine Shield | Armor: 16 | 9 Tactics | Received physical damage -5 (Chance: 20%) Health +30 |
40 Iron 6 Wood |
5 | |
Feathered Flatbow | Piercing damage: 15-28 | 9 Marksmanship | Damage +15% (while Health is above 50%) | 40 Wood 6 Granite |
5 | |
Stoneshard Hornbow | Piercing damage: 15-28 | 9 Marksmanship | Damage +15% (while Health is above 50%) | 40 Wood 6 Granite |
5 | |
Wooden Longbow | Piercing damage: 15-28 | 9 Marksmanship | Damage +15% (while Health is above 50%) | 40 Wood 6 Iron |
5 | |
Sturdy Recurve Bow | Piercing damage: 15-28 | 9 Marksmanship | Damage +15% (while Health is above 50%) | 40 Wood 6 Iron |
5 | |
Composite Shortbow | Piercing damage: 15-28 | 9 Marksmanship | Damage +15% (while Health is above 50%) | 40 Wood 6 Iron |
5 | |
Ensorcelling Staff | Energy: +10 Chaos damage: 11-22 Halves skill recharge of spells (Chance: 20%) |
9 Domination Magic | Damage +15% (while Health is above 50%) | 40 Iron 6 Dust |
5 | |
Arcane Staff | Energy: +10 Chaos damage: 11-22 Halves skill recharge of spells (Chance: 20%) |
9 Fast Casting | Damage +15% (while Health is above 50%) | 40 Iron 6 Dust |
5 | |
Illusory Staff | Energy: +10 Chaos damage: 11-22 Halves skill recharge of spells (Chance: 20%) |
9 Illusion Magic | Damage +15% (while Health is above 50%) | 40 Wood 6 Dust |
5 | |
Scrying Glass Staff | Energy: +10 Chaos damage: 11-22 Halves skill recharge of spells (Chance: 20%) |
9 Illusion Magic | Damage +15% (while Health is above 50%) | 40 Wood 6 Iron |
5 | |
Spinal Staff | Energy: +10 Dark damage: 11-22 Halves skill recharge of spells (Chance: 20%) |
9 Blood Magic | Damage +15% (while Health is above 50%) | 40 Bone 6 Cloth |
5 | |
Unholy Staff | Energy: +10 Cold damage: 11-22 Halves skill recharge of spells (Chance: 20%) |
9 Curses | Damage +15% (while Health is above 50%) | 40 Wood 6 Dust |
5 | |
Boneclaw Staff | Energy: +10 Cold damage: 11-22 Halves skill recharge of spells (Chance: 20%) |
9 Death Magic | Damage +15% (while Health is above 50%) | 40 Bone 6 Dust |
5 | |
Soul Spire | Energy: +10 Dark damage: 11-22 Halves skill recharge of spells (Chance: 20%) |
9 Soul Reaping | Damage +15% (while Health is above 50%) | 40 Bone 6 Dust |
5 | |
Tempest Staff | Energy: +10 Lightning damage: 11-22 Halves skill recharge of spells (Chance: 20%) |
9 Air Magic | Damage +15% (while Health is above 50%) | 40 Granite 6 Wood |
5 | |
Earth Staff (Elonian) | Energy: +10 Earth damage: 11-22 Halves skill recharge of spells (Chance: 20%) |
9 Earth Magic | Damage +15% (while Health is above 50%) | 40 Wood 6 Dust |
5 | |
Ether Staff | Energy: +10 Chaos damage: 11-22 Halves skill recharge of spells (Chance: 20%) |
9 Earth Magic | Damage +15% (while Health is above 50%) | 40 Iron 6 Dust |
5 | |
Pyrewood Staff | Energy: +10 Fire damage: 11-22 Halves skill recharge of spells (Chance: 20%) |
9 Fire Magic | Damage +15% (while Health is above 50%) | 40 Wood 6 Dust |
5 | |
Tidal Staff | Energy: +10 Cold damage: 11-22 Halves skill recharge of spells (Chance: 20%) |
9 Water Magic | Damage +15% (while Health is above 50%) | 40 Wood 6 Dust |
5 | |
Divine Staff | Energy: +10 Fire damage: 11-22 Halves skill recharge of spells (Chance: 20%) |
9 Divine Favor | Damage +15% (while Health is above 50%) | 40 Iron 6 Dust |
5 | |
Holy Branch | Energy: +10 Holy damage: 11-22 Halves skill recharge of spells (Chance: 20%) |
9 Healing Prayers | Damage +15% (while Health is above 50%) | 40 Iron 6 Dust |
5 | |
Protective Staff (Elonian) | Energy: +10 Holy damage: 11-22 Halves skill recharge of spells (Chance: 20%) |
9 Protection Prayers | Damage +15% (while Health is above 50%) | 40 Iron 6 Cloth |
5 | |
Winged Staff | Energy: +10 Holy damage: 11-22 Halves skill recharge of spells (Chance: 20%) |
9 Smiting Prayers | Damage +15% (while Health is above 50%) | 40 Wood 6 Dust |
5 | |
Communing Staff | Dark damage: 11-22 Energy +10 Halves skill recharge of spells (Chance: 20%) |
9 Communing | Damage +15% (while Health is above 50%) | 40 Wood 6 Bone |
5 | |
Spawning Staff | Lightning damage: 11-22 Energy +10 Halves skill recharge of spells (Chance: 20%) |
9 Spawning Power | Damage +15% (while Health is above 50%) | 40 Bone 6 Fiber |
5 | |
Restoration Staff (Elonian) | Dark damage: 11-22 Energy +10 Halves skill recharge of spells (Chance: 20%) |
9 Restoration Magic | Damage +15% (while Health is above 50%) | 40 Bone 6 Fiber |
5 | |
Channeling Staff | Lightning damage: 11-22 Energy +10 Halves skill recharge of spells (Chance: 20%) |
9 Channeling Magic | Damage +15% (while Health is above 50%) | 40 Wood 6 Iron |
5 |