(→Notes) |
(→Notes) |
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== Notes == |
== Notes == |
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*Attack speed will not [[stack]] to exceed +33% or -50%. |
*Attack speed will not [[stack]] to exceed +33% or -50%. |
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− | *The IAS from certain [[consumables]] will stack additively up to the maximum of +33%. |
+ | *The [[IAS]] from certain [[consumables]] will stack additively up to the maximum of +33%. |
*Note that skills increasing attack speed by 33% actually increase the number of hits in a time period by 50%, and 25% increases hits by 33%. |
*Note that skills increasing attack speed by 33% actually increase the number of hits in a time period by 50%, and 25% increases hits by 33%. |
||
*Increased or decreased attack speed effects also affect attack skills that have an [[activation time]]. |
*Increased or decreased attack speed effects also affect attack skills that have an [[activation time]]. |
Revision as of 02:03, 17 January 2010
This article summarizes the attack speed of all weapons.
Melee Weapons
Daggers1 | 1.33 seconds |
Axe | 1.33 seconds |
Sword | 1.33 seconds |
Scythe2 | 1.75 seconds |
Hammer | 1.75 seconds |
- Excluding double strikes.
- Strikes multiple targets
Ranged Weapons
Weapon | Refire Rate | Range1 | Flight Time2 | Arc Size |
---|---|---|---|---|
Staff | 1.75 seconds | 1.2 | 1.0 seconds3 | Small |
Wand | 1.75 seconds | 1.2 | 1.0 seconds3 | Small |
Spear | 1.5 seconds | 1.0 | 1.0 seconds3 | Small |
Longbow class | 2.4 seconds | 1.35 | 0.75 seconds (1.0 s) | Medium |
Flatbow class | 2.0 seconds | 1.35 | 1.0 seconds (1.35 s) | Large |
Horn Bow class | 2.7 seconds | 1.2 | 0.75 seconds (0.9 s) | Medium |
Recurve Bow class | 2.4 seconds | 1.2 | 0.5 seconds (0.6 s) | Small |
Shortbow class | 2.0 seconds | 1.0 | 0.65 seconds (0.65 s) | Medium |
- Range is approximated in the radius of the aggro circle.
- Flight Time is for a target at Shortbow range distance, with the flight time for maximal range in parenthesis.
- Estimated.
Increased Attack Speed and Decreased Attack Speed
Melee Weapons
Weapon | Normal Attack Speed | 33% IAS | 25% IAS | -30% DAS | -50% DAS |
---|---|---|---|---|---|
Daggers | 1.33 seconds | 0.89 seconds | 0.99 seconds | 1.73 seconds | 1.99 seconds |
Axe | 1.33 seconds | 0.89 seconds | 0.99 seconds | 1.73 seconds | 1.99 seconds |
Sword | 1.33 seconds | 0.89 seconds | 0.99 seconds | 1.73 seconds | 1.99 seconds |
Scythe | 1.75 seconds | 1.17 seconds | 1.31 seconds | 2.27 seconds | 2.62 seconds |
Hammer | 1.75 seconds | 1.17 seconds | 1.31 seconds | 2.27 seconds | 2.62 seconds |
Ranged Weapons
Weapon | Normal Attack Speed | 33% IAS | 25% IAS | -30% DAS | -50% DAS |
---|---|---|---|---|---|
Staff | 1.75 seconds | 1.17 seconds | 1.31 seconds | 2.27 seconds | 2.62 seconds |
Wand | 1.75 seconds | 1.17 seconds | 1.31 seconds | 2.27 seconds | 2.62 seconds |
Spear | 1.5 seconds | 1.0 seconds | 1.13 seconds | 1.95 seconds | 2.25 seconds |
Longbow class | 2.4 seconds | 1.6 seconds | 1.8 seconds | 3.12 seconds | 3.6 seconds |
Flatbow class | 2.0 seconds | 1.33 seconds | 1.5 seconds | 2.6 seconds | 3.0 seconds |
Horn Bow class | 2.7 seconds | 1.8 seconds | 2.03 seconds | 3.51 seconds | 4.05 seconds |
Recurve Bow class | 2.4 seconds | 1.6 seconds | 1.8 seconds | 3.12 seconds | 3.6 seconds |
Shortbow class | 2.0 seconds | 1.33 seconds | 1.5 seconds | 2.6 seconds | 3.0 seconds |
Notes
- Attack speed will not stack to exceed +33% or -50%.
- The IAS from certain consumables will stack additively up to the maximum of +33%.
- Note that skills increasing attack speed by 33% actually increase the number of hits in a time period by 50%, and 25% increases hits by 33%.
- Increased or decreased attack speed effects also affect attack skills that have an activation time.