GuildWars Wiki
m (→‎Notes: all enchantments do that)
Line 8: Line 8:
 
== Notes ==
 
== Notes ==
 
*This [[skill]] is ideal for performing hit-and-run [[attack]]s with high-damage, close-range attacks. [[Cast]] it and unleash some big [[skill]]s, then release it to teleport back.
 
*This [[skill]] is ideal for performing hit-and-run [[attack]]s with high-damage, close-range attacks. [[Cast]] it and unleash some big [[skill]]s, then release it to teleport back.
 
 
*Beware of opponents who can remove enchantments, they can send the assassin back at the most inopportune of times.
 
*Beware of opponents who can remove enchantments, they can send the assassin back at the most inopportune of times.
 
*An attempt to use Aura of Displacement on a target standing inside a [[Well of the Profane]] will fail with a message stating the target is in a Well of the Profane.
 
   
 
==Related skills==
 
==Related skills==

Revision as of 22:56, 26 May 2007

Skill details
Aura of Displacement
Aura of Displacement
Campaign: Factions Assassin
Profession: Assassin
Attribute: Unlinked
Type: Elite Enchantment Spell
-1 Upkeep 10 Energy ¼ Activation 20 Recharge

Full: When you cast Aura of Displacement, Shadow Step to target foe. When you stop maintaining Aura of Displacement you return to your original location.

Concise: Shadow Step to target foe. End effect: return to your original location.


Acquisition

Signet of Capture:

Notes

  • This skill is ideal for performing hit-and-run attacks with high-damage, close-range attacks. Cast it and unleash some big skills, then release it to teleport back.
  • Beware of opponents who can remove enchantments, they can send the assassin back at the most inopportune of times.

Related skills

Related articles