Full: For 10...74 seconds, you gain +20 armor against physical damage, you gain adrenaline 33% faster, your attacks deal holy damage and whenever you lose a dervish enchantment, nearby foes are set on fire for 3 seconds. This skill is disabled for 45 seconds.
Concise: (10...74 seconds.) You gain +20 armor against physical damage, you move 33% faster, your attacks deal holy damage, you inflict burning (3 seconds) on nearby foes whenever you loose a dervish enchantment. This skill is disabled for 120 seconds.
While in this Form, character animations (emotes, attacks, casts, etc.) will be the same as the Male Warrior's.
This skill can be very useful for running, as it gives a non-removable bonus to armor and movement speed for a long duration.
Any action (including movement) will be cancelled when this form ends on you.
Skills such as Serpent's Quickness that reduce skill recharge rates have no effect on this skill, due to the fact that this skill is disabled instead of recharging.
+40 armor means that all damage is halved except for armor ignoring damage.
The holy damage conversion caused by this skill is highly effective at demolishing minion armies, particularly when combined with Banishing Strike.
Because the 120 second disable effect is triggered by the completion of the skill, if it is interrupted, it will only take the stated 30 seconds to recharge.
All Avatars can be recharged with Eternal Aura (though not kept up indefinitely at Mysticism 0 since the duration change).
Heroes in avatar form are comparatively smaller than humans in avatar form.
Bug! If killed while in this form and quickly resurrected, it may be possible to return in avatar form indefinitely until moving to a new location. This may be true of all avatars. Although armor and speed bonuses may not apply