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− | <noinclude>{{TOCright}} [[Image:Quest-medium.png]] - This skill may be earned from a quest. See skill information for details.<br> |
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− | [[Image:Energy.png]] - Energy requirement<br> |
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− | [[Image:Activation.png]] - Activation Time<br> |
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− | [[Image:Recharge.png]] - Recharge Time<br> |
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===[[Channeling Magic]]=== |
===[[Channeling Magic]]=== |
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+ | [[Category:Skill type quick references]] |
Revision as of 15:38, 5 August 2007
Ritualist
Channeling Magic
Bloodsong [edit]
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Binding Ritual. Create a level 1...10 spirit who dies after 30...126 seconds. Attacks by that spirit steal up to 5...21 Health. |
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Destruction [edit]
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Binding Ritual. Create a level 1...11 Spirit that dies after 30 seconds. When this Spirit dies, all foes in the area take 5...21 damage for each second the Spirit was alive (maximum 150 damage). |
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Gaze of Fury [edit]
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Binding Ritual. Destroy target spirit and create a level 1...11 Spirit of Fury. This spirit's attacks deal 5...17 damage. This spirit dies after 30...54 seconds. |
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Nightfall |
Communing
Anguish [edit]
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Binding Ritual. Create a level 1...9 spirit. This spirit's attacks deal 5...17 damage and deal double damage to hexed foes. This spirit dies after 15...39 seconds. |
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Nightfall | |||||||||||||
Disenchantment [edit]
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Binding Ritual. Create a level 1...10 spirit. This spirit deals 5...17 damage and anyone struck by its attack loses one enchantment. This spirit dies after 10...30 seconds. |
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Displacement [edit]
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Binding Ritual. Create a level 1...11 spirit. All non-spirit allies within its range have a 75% chance to block incoming attacks. Every time an attack is blocked in this way, this spirit takes 60 damage. This spirit dies after 30...54 seconds. |
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Dissonance [edit]
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Binding Ritual. Create a level 1...10 spirit. This spirit deals 5...17 damage and anyone struck by its attack is interrupted. This spirit dies after 10...22 seconds. |
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Earthbind [edit]
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Binding Ritual. Create a level 1...11 spirit. All non-spirit foes knocked down within its range are knocked down for at least 3 seconds. Whenever this happens, this spirit loses 50...30 Health. This spirit dies after 15...39 seconds. |
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Pain [edit]
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Binding Ritual. Create a level 1...10 spirit. This spirit's attacks deal 5...25 damage. This spirit dies after 30...126 seconds. |
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Restoration [edit]
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Binding Ritual. Create a level 1...11 spirit. When this spirit dies, all party members in the area are resurrected with 5...41% Health and zero Energy. This spirit dies after 30 seconds. |
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Shadowsong [edit]
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Binding Ritual. Create a level 1...8 spirit. The spirit's attacks cause Blindness for 1...5 seconds. This spirit dies after 30 seconds. |
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Shelter [edit]
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Binding Ritual. Create a level 1...10 spirit. Non-spirit allies within its range cannot lose more than 10% maximum Health from a single attack. When this spirit prevents damage, it loses 75...51 Health. This spirit lasts 30...54 seconds. |
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Soothing [edit]
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Binding Ritual. Create a level 1...10 spirit. All foes within its range take twice as long to build adrenaline. This spirit dies after 15...39 seconds. |
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Union [edit]
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Binding Ritual. Create a level 1...10 spirit. Whenever a non-spirit ally in its range takes damage or life steal, it is reduced by 15 and the spirit takes 15 damage. This spirit dies after 30...54 seconds. |
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Wanderlust [edit]
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Elite Binding Ritual. Create a level 1...10 spirit. Whenever this spirit's attack hits a stationary foe, that foe is knocked down and the spirit loses 70...54 Health. This spirit dies after 30...54 seconds. |
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Factions |
Restoration Magic
Life [edit]
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Binding Ritual. Create a level 1...11 spirit. When this spirit dies, all non-spirit allies within its range are healed for 1...6 Health for each second this spirit was alive. This spirit dies after 20 seconds. |
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Preservation [edit]
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Elite Binding Ritual. Create a level 1...11 spirit. Every 4 seconds, this spirit heals one non-spirit ally in the area for 10...94 Health. This spirit dies after 90 seconds. |
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Recovery [edit]
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Binding Ritual. Create a level 1...11 spirit. Conditions on allies within range of this spirit expire 20...44% faster. This spirit dies after 30...54 seconds. |
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Nightfall | |||||||||||||
Recuperation [edit]
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Binding Ritual. Create a level 1...11 spirit. Non-spirit allies within its range gain +1...3 Health regeneration. This spirit dies after 15...39 seconds. |
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Factions |
Spawning Power
Empowerment [edit]
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Binding Ritual. Create a level 1...11 spirit. All allies within its range holding an item gain 15...39 maximum Health and 10 maximum Energy. This spirit dies after 15...51 seconds. |
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Nightfall |
Sunspear Title
Vampirism [edit]
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Binding Ritual. Create a level 4...12 spirit that dies after 75...135 seconds. Attacks by this spirit steal up to 10...18 Health, and you are healed for 10...18 Health. |
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Nightfall | PvE only |