Name |
Target |
Percent |
Versus |
Duration |
Stats |
Notes |
Skill type |
Attr |
Cam
|
|
Auspicious Parry
|
Self
|
100%
|
Next attack
|
5...10s
|
|
|
1
|
|
|
|
2
|
|
|
Gain 1...3 adrenaline when stance ends
|
Elite Stance
|
Tact
|
F
|
|
Bonetti's Defense
|
Self
|
75%
|
Melee and arrows
|
5...10s
|
|
|
8
|
|
|
|
|
|
|
Gain 5 energy on melee block
|
Stance
|
Tact
|
P
|
|
Deadly Riposte
|
Self
|
100%
|
Next melee
|
8s
|
|
|
5
|
|
|
|
10
|
|
|
Damages attacker and inflicts bleeding on block
|
Skill
|
Tact
|
P
|
|
Defensive Stance
|
Self
|
75%
|
Melee and arrows
|
1...4s
|
|
|
5
|
|
|
|
8
|
|
|
+10 armor, ends if skill used
|
Stance
|
Tact
|
C
|
|
Deflect Arrows
|
Self
|
75%
|
Arrows
|
1...7s
|
|
|
5
|
|
|
|
12
|
|
|
Ends on successful attack
|
Stance
|
Tact
|
P
|
|
Disciplined Stance
|
Self
|
75%
|
Attacks
|
1...3s
|
|
|
5
|
|
|
|
15
|
|
|
+10 armor, ends on adrenal skill use
|
Stance
|
Tact
|
P
|
|
Frenzied Defense
|
Self
|
75%
|
Attacks
|
8s
|
|
|
5
|
|
|
|
10
|
|
|
Take double damage
|
Stance
|
None
|
N
|
|
Gladiator's Defense
|
Self
|
75%
|
Attacks
|
5...10s
|
|
|
5
|
|
|
|
30
|
|
|
Damages attacker on melee block
|
Elite Stance
|
Tact
|
P
|
|
Protector's Defense
|
Adjacent allies
|
75%
|
Attacks
|
5...10s
|
|
|
5
|
|
|
|
30
|
|
|
Ends if you move
|
Skill
|
Tact
|
F
|
|
Riposte
|
Self
|
100%
|
Next melee
|
8s
|
|
|
4
|
|
|
|
|
|
|
Damages attacker on block
|
Skill
|
Tact
|
P
|
|
Shield Bash
|
Self
|
100%
|
Next attack skill
|
5...10s
|
|
|
5
|
|
|
|
20
|
|
|
If melee skill blocked, knock down attacker and disable skill
|
Skill
|
Str
|
C
|
|
Shield Stance
|
Self
|
75%
|
Attacks
|
1...5s
|
|
|
5
|
|
|
|
15
|
|
|
Requires a shield, reduces damage by 2 per point in Strength (max. 15)
|
Stance
|
Tact
|
P
|
|
Soldier's Defense
|
Self
|
75%
|
Attacks
|
1...5
|
|
|
5
|
|
|
|
15
|
|
|
While under effects of shout or chant; gain 1 adrenaline for each block
|
Stance
|
Tact
|
N
|
|
Wary Stance
|
Self
|
100%
|
Attack skills
|
1...5
|
|
|
10
|
|
|
|
10
|
|
|
Gain adrenaline and energy on block, ends if skill used
|
Stance
|
Tact
|
P
|
|
Dodge
|
Self
|
27...65%
|
Projectiles
|
5...10
|
|
|
5
|
|
|
|
30
|
|
|
Move 33% faster, ends if you attack
|
Stance
|
Exp
|
P
|
|
Dryder's Defenses
|
Self
|
75%
|
Attacks
|
5...10s
|
|
|
5
|
|
|
|
60
|
|
|
+34..55 armor vs elemental damage
|
Stance
|
WS
|
P
|
|
Escape
|
Self
|
75%
|
Attacks
|
1...8s
|
|
|
5
|
|
|
|
12
|
|
|
Move 33% faster
|
Elite Stance
|
Exp
|
C
|
|
Lightning Reflexes
|
Self
|
75%
|
Melee and projectiles
|
5...10
|
|
|
10
|
|
|
|
30
|
|
|
Attack 33% faster
|
Stance
|
Exp
|
C
|
|
Natural Stride
|
Self
|
50%
|
Attacks
|
1...7
|
|
|
5
|
|
|
|
12
|
|
|
Ends if you become Hexed or Enchanted
|
Stance
|
WS
|
N
|
|
Whirling Defense
|
Self
|
75%
|
Attacks
|
8...18
|
|
|
10
|
|
|
|
60
|
|
|
Damages adjacent foes on blocked projectile
|
Stance
|
Exp
|
C
|
|
Zojun's Haste
|
Self
|
27...65%
|
Projectiles
|
5...10
|
|
|
5
|
|
|
|
30
|
|
|
Move 33% faster, ends if you attack
|
Stance
|
Exp
|
F
|
|
Aegis
|
Party within earshot
|
50%
|
Attacks
|
5...10s
|
|
|
Enchantment Spell
|
Prot
|
C
|
|
Guardian
|
Ally
|
50%
|
Attacks
|
2...7s
|
|
|
Enchantment Spell
|
Prot
|
C
|
|
Pensive Guardian
|
Ally
|
50%
|
Attacks
|
5...10s
|
|
Blocks attacks from Enchanted foes
|
Enchantment Spell
|
Prot
|
N
|
|
Shield Guardian
|
Ally
|
75%
|
Attacks
|
10s
|
|
On block, ends and heals target and nearby allies
|
Enchantment Spell
|
Prot
|
F
|
|
Shield of Deflection
|
Ally
|
75%
|
Attacks
|
1...9s
|
|
Ally gains 15...27 armor
|
Elite Enchantment Spell
|
Prot
|
P
|
|
Distortion
|
Self
|
75%
|
Attacks
|
1...4s
|
|
|
5
|
|
|
|
8
|
|
|
Lose 2 energy on block or skill ends
|
Stance
|
Ill
|
P
|
|
Magnetic Aura
|
Self
|
75%
|
Melee
|
5...17s
|
|
|
Enchantment Spell
|
Earth
|
P
|
|
Sliver Armor
|
Self
|
25...45%
|
Attacks
|
5...10s
|
|
Damage nearby foe when target of spell or attack
|
Enchantment Spell
|
Earth
|
F
|
|
Swirling Aura
|
Self
|
50%
|
Projectiles
|
8...18s
|
|
|
Enchantment Spell
|
Water
|
P
|
|
Ward Against Melee
|
Ward
|
50%
|
Melee
|
5...17s
|
|
|
Ward Spell
|
Earth
|
C
|
|
Critical Defenses
|
Self
|
75%
|
Attacks
|
4...9s
|
|
Refreshes when you critical
|
Enchantment Spell
|
Crit
|
F
|
|
Flashing Blades
|
Self
|
75%
|
Attacks
|
5...25s
|
|
|
10
|
|
|
|
30
|
|
|
While attacking; block effect: 5...17 damage
|
Elite Stance
|
Dagger
|
F
|
|
Shroud of Distress
|
Self
|
75%
|
Attacks
|
30...54s
|
|
If below 50% health
|
Enchantment Spell
|
Shadow
|
F
|
|
Displacement
|
Party members within range
|
75%
|
Attacks
|
30...54s
|
|
Level 1...8 spirit which takes 60 damage per block.
|
Binding Ritual
|
Comm
|
F
|
|
Weapon of Warding
|
Ally
|
50%
|
Attacks
|
3...7s
|
|
Gives +2...4 health regeneration
|
Weapon Spell
|
Rest
|
F
|
|
Bladeturn Refrain
|
non-spirit ally
|
5..17%
|
Attacks
|
20s
|
|
This echo is reapplied every time a chant or shout ends on that ally.
|
Echo
|
Comm
|
N
|
|
Defensive Anthem
|
Each party member
|
50%
|
Attacks
|
4...9s
|
|
Ends if party member hits with attack skill.
|
Elite Chant
|
Lead
|
N
|
|
Conviction
|
{{{blocktarget}}}
|
{{{blockpercent}}}
|
{{{blockversus}}}
|
{{{blocklength}}}
|
|
|
5
|
|
|
|
10
|
|
|
|
Flash Enchantment Spell
|
Earth
|
N
|
|
Mirage Cloak
|
Self
|
50%
|
Attacks
|
10s
|
|
|
15
|
|
¼
|
|
|
|
|
Damages nearby foes on end
|
Enchantment Spell
|
Earth
|
N
|
|
Shield of Force
|
Self
|
100%
|
Next attack skill
|
1...13s
|
|
Attacker weakened for 5...17 seconds
|
Enchantment Spell
|
Earth
|
E
|