Quest-medium This skill may be earned from a quest. See skill information for details.

Energy Energy requirement

Sacrifice Health sacrifice requirement

Activation Activation time

Recharge Recharge time

Blood Magic

Awaken the Blood Awaken the Blood Enchantment Spell. For 20...39 seconds, you gain +2 Blood Magic and +2 Curses, but whenever you sacrifice Health, you sacrifice 50% more than the normal amount.
    10 Energy 1 Activation 45 Recharge
Blood Renewal Blood Renewal Enchantment Spell. For 7 seconds, you gain +3...5 Health regeneration. When Blood Renewal ends, you gain 40...160 Health.
15% Sacrifice 1 Energy 1 Activation 7 Recharge
Prophecies   Quest-medium
Blood Ritual Blood Ritual Enchantment Spell. For 8...13 seconds, target touched ally gains +3 Energy regeneration. Blood Ritual cannot be used on the caster.
17% Sacrifice 5 Energy 2 Activation 2 Recharge
Prophecies   Quest-medium
Dark Fury Dark Fury Enchantment Spell. For 5 seconds, whenever any party member hits with an attack, that party member gains one hit of adrenaline. (50% failure chance with Blood Magic of 4 or less.)
17% Sacrifice 10 Energy ¾ Activation 5 Recharge
Life Transfer Life Transfer Elite Hex Spell. For 6...11 seconds, target foe and adjacent foes suffer -3...7 Health degeneration, which you gain as Health regeneration.
    5 Energy 1 Activation 20 Recharge
Mark of Subversion Mark of Subversion Hex Spell. For 6 seconds, the next time target foe casts a spell that targets an ally of that foe, the spell fails and you steal up to 10...76 Health from that foe.
    10 Energy 2 Activation 30 Recharge
Offering of Blood Offering of Blood Elite Spell. You gain 8...18 Energy.
20% Sacrifice 1 Energy ¼ Activation 15 Recharge
Order of the Vampire Order of the Vampire Elite Enchantment Spell. For 5 seconds, whenever a party member who is not under the effects of another Necromancer enchantment hits a foe with physical damage, that party member steals up to 3...13 Health.
17% Sacrifice 5 Energy 2 Activation 5 Recharge
Shadow Strike Shadow Strike Spell. Target foe takes 12...41 shadow damage. If that foe's Health is above 50%, you steal up to 12...41 Health.
    10 Energy 2 Activation 15 Recharge
Prophecies Lifebane Strike Quest-medium
Soul Leech Soul Leech Elite Hex Spell. For 10 seconds, whenever target foe casts a spell, you steal up to 16...67 Health from that foe.
    10 Energy 2 Activation 15 Recharge
Touch of Agony Touch of Agony Skill. Target touched foe takes 20...50 shadow damage.
10% Sacrifice 1 Energy ¾ Activation 3 Recharge
Prophecies Wallow's Bite  
Vampiric Touch Vampiric Touch Skill. Touch target foe to steal up to 29...65 Health.
    15 Energy ¾ Activation 2 Recharge
Prophecies Vampiric Bite Quest-medium
Well of Power Well of Power Elite Well Spell. Exploit nearest corpse to create a Well of Power at that location. For 8...18 seconds, allies within the area of Well of Power gain +1...5 Health regeneration and +2 Energy regeneration.
    5 Energy 1 Activation 15 Recharge
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