GuildWars Wiki
m (New aura system)
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[[Image:PlexusShadowhook.jpg|right|thumb|[[Plexus Shadowhook]], a [[Dryder]] Mesmer boss]]
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[[Image:Soulwhisper, Elder Guardian.jpg|right|thumb|[[Soulwhisper, Elder Guardian]], a [[Plant]] Ritualist boss with the "sheen" style aura]]
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[[Image:PlexusShadowhook.jpg|right|thumb|[[Plexus Shadowhook]], a [[Dryder]] Mesmer boss with the "glow" aura]]
   
 
[[Boss]]es are bigger and tougher versions of regular [[mob]]s, clearly distinguishable by the fact they usually have a proper name rather than a generic one. In most cases they have a slightly higher level than the corresponding mob (i.e. if a regular [[Grawl (Ascalon)|Grawl]] is level 4, a Grawl boss might be level 6). There are bosses for almost every type of opponent in the game. Bosses usually have the same skills as their conventional counterpart. Every time a boss is killed, the party gets a 2% [[Morale Boost]] and all the party members' skills are recharged, including [[Resurrection Signet]]s. This happens even if the boss is killed by other monsters, without interference of the players.
 
[[Boss]]es are bigger and tougher versions of regular [[mob]]s, clearly distinguishable by the fact they usually have a proper name rather than a generic one. In most cases they have a slightly higher level than the corresponding mob (i.e. if a regular [[Grawl (Ascalon)|Grawl]] is level 4, a Grawl boss might be level 6). There are bosses for almost every type of opponent in the game. Bosses usually have the same skills as their conventional counterpart. Every time a boss is killed, the party gets a 2% [[Morale Boost]] and all the party members' skills are recharged, including [[Resurrection Signet]]s. This happens even if the boss is killed by other monsters, without interference of the players.
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''Note:'' It is also important to be mindful of the corpse in some advanced areas where players will encounter monsters who can [[Resurrect (Action)|resurrect]]. They may revive the defeated boss. Defeating resurrected bosses will not yield additional morale boosts or additional [[loot]], and will not recharge skills again.
 
''Note:'' It is also important to be mindful of the corpse in some advanced areas where players will encounter monsters who can [[Resurrect (Action)|resurrect]]. They may revive the defeated boss. Defeating resurrected bosses will not yield additional morale boosts or additional [[loot]], and will not recharge skills again.
 
   
 
== Special Abilities ==
 
== Special Abilities ==
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*Pale Yellow - [[Paragon]]
 
*Pale Yellow - [[Paragon]]
 
*Grey - [[Dervish]]
 
*Grey - [[Dervish]]
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There are currently two styles of boss auras. Some bosses have a bright sheen of their profession color, while others have a solid glow of their professino color.
   
 
{{!}} For a list of all bosses, see [[:Category:Bosses]].
 
{{!}} For a list of all bosses, see [[:Category:Bosses]].

Revision as of 07:39, 19 April 2007

Soulwhisper, Elder Guardian

Soulwhisper, Elder Guardian, a Plant Ritualist boss with the "sheen" style aura

PlexusShadowhook

Plexus Shadowhook, a Dryder Mesmer boss with the "glow" aura

Bosses are bigger and tougher versions of regular mobs, clearly distinguishable by the fact they usually have a proper name rather than a generic one. In most cases they have a slightly higher level than the corresponding mob (i.e. if a regular Grawl is level 4, a Grawl boss might be level 6). There are bosses for almost every type of opponent in the game. Bosses usually have the same skills as their conventional counterpart. Every time a boss is killed, the party gets a 2% Morale Boost and all the party members' skills are recharged, including Resurrection Signets. This happens even if the boss is killed by other monsters, without interference of the players.

The corpse of a boss will not disappear after some time, as regular corpses do, but will stay visible. This is to allow for the use of Signet of Capture to capture skills from dead bosses. For PvE characters, this is the only way to acquire Elite Skills.

  • Note that non-fleshy bosses don't leave visible corpses but it is still possible to capture skills from them in the normal way. These bosses will however, leave a small shadow on the ground in some areas making it easier to find their general location.

Bosses drop up to four items when slain. They have an increased chance to drop high quality items and they are the only creatures that can drop experience scrolls. Some bosses drop unique items.

Note: It is also important to be mindful of the corpse in some advanced areas where players will encounter monsters who can resurrect. They may revive the defeated boss. Defeating resurrected bosses will not yield additional morale boosts or additional loot, and will not recharge skills again.

Special Abilities

Aura

Bosses have a colored aura around them which denotes which class they are:

There are currently two styles of boss auras. Some bosses have a bright sheen of their profession color, while others have a solid glow of their professino color.

| For a list of all bosses, see Category:Bosses.