GuildWars Wiki
m (The name "Anet" is reserved for forum whinings →‎as in "Anet fix my ele!": + some fixes.)
m (Added info about the introduction of "Campaign Zero", aka The Battle Isles into game)
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'''Campaigns so far:'''
 
'''Campaigns so far:'''
*[[Core|Campaign Zero]]: Core content shared by all campaigns.
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*[[Core|Campaign Zero]]: [[Core]] content shared by all campaigns, was patched into the game in the [[Game_updates/20060119|January 19th, 2006]] major update.
*[[Guild Wars Prophecies|Campaign One]]: The original [[Guild Wars]], a.k.a. [[Guild Wars Prophecies]], released April 28, 2005
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*[[Guild Wars Prophecies|Campaign One]]: The original [[Guild Wars]], a.k.a. [[Guild Wars Prophecies]], released April 28, 2005.
*[[Guild Wars Factions|Campaign Two]]: [[Guild Wars Factions]], released April 28th, 2006
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*[[Guild Wars Factions|Campaign Two]]: [[Guild Wars Factions]], released April 28th, 2006.
 
*[[Guild Wars Nightfall|Campaign Three]]: [[Guild Wars Nightfall]], released October 27th, 2006.
 
*[[Guild Wars Nightfall|Campaign Three]]: [[Guild Wars Nightfall]], released October 27th, 2006.
*[[Campaign Four]]: title unknown, in development
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*[[Campaign Four]]: title unknown, in development.
   
== Notes ==
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==Notes==
 
*"Chapter" is not the official, preferred term any more. This is probably because ArenaNet wants to avoid the impression that the campaigns are in any sequential order.
 
*"Chapter" is not the official, preferred term any more. This is probably because ArenaNet wants to avoid the impression that the campaigns are in any sequential order.
 
* See [[Skills by Campaign]] for a listing of which skills are available in each campaign.
 
* See [[Skills by Campaign]] for a listing of which skills are available in each campaign.

Revision as of 03:32, 19 March 2007

A "campaign" (or "chapter" - see notes) is what the developers of Guild Wars, ArenaNet, call a major expansion of the Guild Wars game series. Each campaign is stand-alone and does not require any previous campaigns of Guildwars to play. Each campaign must be purchased separately, as a full game.

Each campaign adds large amounts of new content, but also includes common core content present in all campaigns.

ArenaNet has stated that they plan to release two campaigns per year, and each campaign will have a development time of about 1 year.

During installation the player may choose whether he or she wants to keep his or her accounts for separate campaigns separate or if he wants to "link" (merge) them.

Campaigns so far:

Notes

  • "Chapter" is not the official, preferred term any more. This is probably because ArenaNet wants to avoid the impression that the campaigns are in any sequential order.
  • See Skills by Campaign for a listing of which skills are available in each campaign.