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Casting Symbol example

A typical casting symbol of an Elementalist using Fire Magic.

The Casting Symbol is an animated symbol that appears when a character uses a skill. Typically, casting symbols are animated such that they last for the full duration of the skill's activation, although there are exceptions where it appears only at the end of activation. Not all skills have casting symbols — for example, most Attack skills, while they do have other forms of animation, do not generally have any recognizable symbols as part of that animation.

Spells[]

Casting symbols for Spells are generally shared among all spells of a certain attribute. There are a few spells that use the incorrect symbol, such as Life Attunement, a Protection Prayers spell that uses the Healing Prayers symbol. There are also some spells that have unique casting symbols, shown in the next section.

Profession
Spells by Attribute
Monk
Divine Favor,
No Attribute
Healing Prayers Protection Prayers Smiting Prayers
Necromancer
Soul Reaping,
No Attribute
Blood Magic Curses Death Magic
Mesmer
Fast Casting,
No Attribute
Domination Magic Illusion Magic Inspiration Magic
Elementalist
Air Magic Earth Magic Fire Magic Water Magic
Ritualist
Spawning Power,
No Attribute
Channeling Magic Communing Restoration Magic
Assassin
Critical Strikes Deadly Arts Shadow Arts No Attribute
Dervish
Mysticism Earth Prayers Wind Prayers No Attribute

Spells with unique symbols[]

Profession
Spell
Necromancer
Gaze of Contempt Vampiric Gaze
Elementalist
Aura of Restoration Elem. Attunement,
Elemental Lord,
Intensity,
Second Wind

Signets[]

Most Signets use a rosette symbol.

Signets

The exceptions are:

A few other signets use the usual rosette and a second symbol in addition.

Glyphs[]

All Glyphs have unique casting symbols.

Concentration Elemental Power Energy Renewal Sacrifice
Lesser Energy Essence Immolation Restoration Swiftness

Nature Rituals[]

All Nature Rituals have a dual casting symbol, consisting of a unique symbol that animates during activation and a shared symbol that appears at the end of activation.

Nature Ritual
end of activation
Nature Rituals during activation
Beast Mastery Edge of Extinction Energizing Wind Fertile Season Lacerate
Predatory Season Primal Echoes Symbiosis Toxicity
Expertise Infuriating Heat   Marksmanship Favorable Winds
Wilderness
Survival
Brambles Conflagration Equinox Famine
Frozen Soil Greater
Conflagration
Muddy Terrain Nature's Renewal
Pestilence Quickening Zephyr Roaring Winds Tranquility
Winnowing Winter  

Skills that affect both Player and Pet[]

A few pet-related skills that buff both the player and pet have symbols. Never Rampage Alone, Rampage as One, and Run as One all start with the "two paws" symbol, which come together to form either the "paw and arrow" or "paw and foot" symbols.

"Two paws" symbol Run as One Rampage as One and
Never Rampage Alone

Forms[]

The five dervish form skills each have a unique casting symbol depicting the appearance of that form.

Avatar of Balthazar Avatar of Dwayna Avatar of Grenth Avatar of Lyssa Avatar of Melandru

Other skills[]

Most other skill types do not have a casting symbol, although many of them do have animations around the character or the character's weapon. Still, there are exceptions in these categories as well.

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