GuildWars Wiki
Line 131: Line 131:
 
*The [[Charr]] and the [[Undead]] creatures will fight each other so it might be a good idea to just stand back and watch the brawl.
 
*The [[Charr]] and the [[Undead]] creatures will fight each other so it might be a good idea to just stand back and watch the brawl.
 
*Beware of fighting while in the range of the flame darts along the corridor leading to the final boss room - '''they can take out your entire party'''. Pull the mobs patrolling along the corridor to the side and fight them there.
 
*Beware of fighting while in the range of the flame darts along the corridor leading to the final boss room - '''they can take out your entire party'''. Pull the mobs patrolling along the corridor to the side and fight them there.
*When an MM is in the party the [[Crypt Wraiths]] use [[Ray of Judgement]] on minions most of the time be weary when using [[Verata's Sacrafice]] when this happens as you may transfer burning for a very long time.
+
*When an MM is in the party the [[Crypt Banshee]] often uses [[Ray of Judgement]] on minions most of the time, be weary when using [[Verata's Sacrafice]] when this happens as you may transfer burning for a very long time.
 
*It is also possible with the use of a tank to keep aggro away from the team.
 
*It is also possible with the use of a tank to keep aggro away from the team.
 
*Use of [[holy]] damage is recommended (due to the heavy undead presence). A very popular Holy damage skill is [[Light of Deldrimor]], as it has no attribute and reveals hidden items, which are very common in the dungeon.
 
*Use of [[holy]] damage is recommended (due to the heavy undead presence). A very popular Holy damage skill is [[Light of Deldrimor]], as it has no attribute and reveals hidden items, which are very common in the dungeon.

Revision as of 04:55, 4 July 2008

Cathedral of Flames
Cathedral of Flames
Basic Info
Campaign: Guild Wars Eye of the North
Type: Dungeon
Part of: Depths of Tyria
Neighbor(s)
Doomlore Shrine
Map
Cathedral of Flames Map
(click to enlarge)

General Description

Cathedral of Flames is a 3 level Dungeon; the final boss is Murakai, Lady of the Night. Once she is killed Murakai's Chest will spawn and the dungeon is finished.

Description

Once freed, Pyre's warband sacked the cathedral, looking for anything of value. In their search, they unearthed a blocked passage. Clearing the debris revealed a stash of treasure, plundered from the Ascalonian ruins...but there was more. The spirits of those slain for these spoils of war had attached themselves to the treasure haunting the vaults. Worse yet, a powerful Necromancer named Murakai dwelt among them. She used the creatures' unliving essence to create a storm of souls which she planned to unleash upon human and Charr alike. It fell to us to lay these disembodied spirits to rest and suspend Murakai's wrath. If only for a time.

Master Dungeon Guide

Getting There

Accessed via taking the quest Temple Of The Damned from Gron Fierceclaw, the merchant in Doomlore Shrine. Talk to him again to enter the dungeon.

Quests

Creatures

Allies

Collectors

Foes

  • Ghosts
    • Warrior Restless Spirit
    • Necromancer Restless Spirit

Bosses

Boss-like foes

Light of Deldrimor Rewards

Level 1

  • Warrior 24 Dwarven Ghost ally, near the area map on Level 1.
  • Warrior 24 Dwarven Ghost ally, between the 1st and 2nd table in the mess hall on Level 1.
  • Hidden Treasure near the second ghostly ally, closer to the nearer wall
  • Hidden Treasure near the beacon and the Charr at the far end of the Great Hall.
  • Hidden Treasure after passing through the dungeon lock on the first level, one just a bit west of the res shrine after going through the door, one back in the back of the adjacent cul-de-sac, and another next to The Keeper

Level 2

  • Use Light of Deldrimor after running a bit east on the second level. There should be one towards the northern path that takes you into a Charr patrol. Use it again, there is normally another one down each path you can take. (not always there, may be determined by when you use Light of Deldrimor)
  • Hidden Treasure to the east of the entrance on Level 2, along the slanted north wall near a group of patrolling Charr
  • There is a hidden treasure down the southern path on Level 2, it has a poison jet spraying right on top of it.
  • 2 Hidden Treasures lie to the northeast of Tyndir Flamecaller's group in a pool of lava. Approaching it will spawn a small group of Needling Lavastriders. (Try to use Light of Deldrimor when you can see the pool on your compass, but before you are close enough for Tyndir to start talking)
  • Hidden Treasure to the southeast of the middle shrine, in a pool of lava. Approaching it will spawn a small group of Needling Lavastriders.

Level 3

  • Hidden Treasure next to entrance
  • Hidden Treasure straight south of entrance, in southwest corner of the burning garden.
  • A hidden treasure is sometimes in the middle of the burning garden
  • Use Light of Deldrimor when you get the hidden treasure in the southwest corner of the burning garden, it normally pings a chest that is due south of it
  • Another 2 hidden treasures are often by the area map
  • Sometimes the hidden treasures are bugged; on the second level you may pick up more than 1 at a time on your compass, but when you try to use it in the specified area, it will ping a different location on your mini map (second level for example, hidden treasure on poison jet not showing up on mini map at first)
  • A hidden treasure is northeast of the Area Map, take the bridge over the lava, go left and it is in front of a large stone wall

Rewards

Notes

  • Wards are recommended, especially Ward Against Melee as the Enchanted weapon mobs apply a lot of melee pressure.
  • The Charr and the Undead creatures will fight each other so it might be a good idea to just stand back and watch the brawl.
  • Beware of fighting while in the range of the flame darts along the corridor leading to the final boss room - they can take out your entire party. Pull the mobs patrolling along the corridor to the side and fight them there.
  • When an MM is in the party the Crypt Banshee often uses Ray of Judgement on minions most of the time, be weary when using Verata's Sacrafice when this happens as you may transfer burning for a very long time.
  • It is also possible with the use of a tank to keep aggro away from the team.
  • Use of holy damage is recommended (due to the heavy undead presence). A very popular Holy damage skill is Light of Deldrimor, as it has no attribute and reveals hidden items, which are very common in the dungeon.
  • Oddly, the Restless Spirits accompanying The Keeper at the end of level 1 do not seem to be undead, and do not take double holy damage. The Keeper himself, however, does.
  • Due to the large number of Charr, use Ebon Vanguard Skills, such as Ebon Vanguard Assassin Support, and Rebel Yell Title, if possible.
  • In hard mode there are several pop-up groups that don't appear in normal mode. These are usually near other mobs, and if not expected, can easily cause a wipe.
  • The Lava pool inside Murakai's room is heart-shaped.
Bug Bug! Sometimes Murakai will appear without a weapon and will run away every time the team tries to attack her.
Bug Bug! In Hard Mode, if you find the boss dead, you cannot retrieve the blue Dungeon key.
Bug Bug! Rarely on the first level a restless spirit spawns behind the gate making it impossible to proceed without any damaging magic.
Bug Bug! Some players, especially players using Windows Vista or who have encountered igfx display driver errors before, may experience a bug upon trying to enter this area. A window appears stating that Guild Wars has encountered an unrepairable error and the program will be terminated. A link to Guild Wars support is also provided which will walk you through updating your graphics card drivers. Even after taking these steps, some players will still receive this error message every time they attempt to enter this area. You may receive this error message even if your graphics card meets the game requirements. Your only option is to contact the company that made your graphics card and hope that they can resolve the issue.
Dungeons
DungeonCompleteIcon
Arachni's HauntBloodstone CavesBogroot GrowthsCatacombs of KathandraxCathedral of FlamesDarkrime DelvesFronis Irontoe's LairFrostmaw's BurrowsHeart of the ShiverpeaksOola's LabOoze PitRaven's PointRragar's MenagerieSecret Lair of the SnowmenSepulchre of DragrimmarShards of OrrSlavers' ExileVloxen Excavations