Skill details
Concussion Shot | ||||||||||||
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Full: If Concussion Shot hits while target foe is casting a spell, the spell is interrupted and your target is Dazed for 5...17 seconds. This attack deals only 1...13 damage.
Concise: Interrupts a spell. Interruption effect: inflicts Dazed condition (5...17 seconds). Hits for only 1...13 damage.
Marksmanship | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 |
Dazed | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 |
Damage | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 |
Acquisition
- Prophecies
- Sayad the Bloodless (Gates of Kryta)
- Abijah the Decayed (D'Alessio Seaboard)
- Ghita Bonz (Majesty's Rest/Divinity Coast)
- Dahr the Diseased (Nebo Terrace)
Notes
- After this skill has been used, there is a ¾ aftercast delay before your next action may be undertaken.
- One of the few very high energy cost Ranger skills, it's great especially against bosses in PvE.
- This skill will daze the target if it hits while they are casting a spell. It does not have to succeed in interrupting the target to daze them.
- Works fairly well with Archer's Signet, Marksman's Wager or Prepared Shot for energy management.