- In-game description:
Condition. While suffering from this injury, you move 50% slower.
Notes[]
- A crippled character can be easily spotted as they move with a severe limp.
- Crippling weapon upgrades lengthen the duration of Crippled by 33%.
Sources[]
Name | Target | Duration | Stats | Notes | Skill type | Attr | Cam | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
[edit] Axe Rake
|
foe | 15s |
|
+damage & target must suffer from deep wound | Axe Attack | Axe | C | |||||||||
[edit] Crippling Slash
|
Foe | 5..13s |
|
Also inflict bleeding | Elite Sword Attack | Sword | N | |||||||||
[edit] Hamstring
|
foe | 3..13s |
|
Sword Attack | Sword | C | ||||||||||
[edit] Desperation Blow
|
Foe | 15s |
|
+damage, knockdown self & random chance of causing deep wound (20s), bleeding (25s), crippled (15s) or weakness (20s) | Melee Attack | Tact | P | |||||||||
[edit] Drunken Blow
|
Foe | 15s |
|
+damage, knockdown self & random chance of causing deep wound (20s), bleeding (25s), crippled (15s) or weakness (20s) | Melee Attack | Tact | F | |||||||||
[edit] "You're All Alone!"
|
Foe | 8s |
|
If foe isn't near an ally, give crippled & weakness for 8s | Elite Shout | None | N | |||||||||
[edit] Maiming Strike
|
foe | 5..13s |
|
if foe is moving. Deals +5..17 dmg | Pet Attack | Beast | C | |||||||||
[edit] Strike as One
|
foe | 5..13s |
|
Next attack | Elite Shout | Beast | N | |||||||||
[edit] Crippling Shot
|
foe | 1...8s |
|
Cannot be blocked | Elite Bow Attack | Marks | P | |||||||||
[edit] Melandru's Shot
|
Foe | 5..13s |
|
If foe is moving or knocked down, give cripple and +10..22 damage | Elite Bow Attack | Marks | F | |||||||||
[edit] Pin Down
|
foe | 3..13s |
|
Bow Attack | Marks | C | ||||||||||
[edit] Barbed Trap
|
Nearby foes | 3...21s |
|
Causes bleeding for 3...21s, hits for 7...20 damage | Trap | WS | C | |||||||||
[edit] Snare
|
Nearby foes | 3..13s |
|
Trap | WS | F | ||||||||||
[edit] Spike Trap
|
Nearby foes | 3...21s |
|
Each second for 2 seconds; also causes knockdown | Elite Trap | WS | C | |||||||||
[edit] Illusion of Haste
|
self | 3s |
|
When ends. When cast, lose crippled and move 33% faster. | Enchantment Spell | Ill | C | |||||||||
[edit] Palm Strike
|
foe | 1..4s |
|
hits for 10..54 dmg. Counts as off-Hand attack | Elite Skill | Crit | F | |||||||||
[edit] Black Mantis Thrust
|
foe | 3...13s |
|
if foe is hexed. Hits for +8...18 dmg | Lead Attack | Dagger | F | |||||||||
[edit] Leaping Mantis Sting
|
foe | 3...13s |
|
if hits a moving foe. Hits for +14...19 dmg | Lead Attack | Dagger | F | |||||||||
[edit] Crippling Dagger
|
foe | 3..13s |
|
if moving. Half range. Hits for 15..51 dmg | Spell | Deadly | F | |||||||||
[edit] Mantis Touch
|
foe | 5..17s |
|
Spell. Counts as off-Hand attack | Spell | Deadly | F | |||||||||
[edit] Caltrops
|
foe and adjacent foes | 5..13s |
|
Half range | Spell | Shadow | F | |||||||||
[edit] Hidden Caltrops
|
foe | 1...12s |
|
When hex ends, target moves slower while hexed | Elite Hex Spell | Shadow | N | |||||||||
[edit] Return
|
Ally | 3..7s |
|
Adjacent foes crippled and you teleport to target ally's location. | Spell | Shadow | F | |||||||||
[edit] Crippling Anthem
|
Party members | 5..13s |
|
next party member's attack skill | Elite Chant | Comm | N | |||||||||
[edit] Maiming Spear
|
Foe | 5...17s |
|
Foe must be bleeding | Spear Attack | Spear | E | |||||||||
[edit] Aura of Thorns
|
Nearby foes | 3...7s |
|
Give cripple, for 30s does nothing, when enchant ends, give bleeding | Flash Enchantment Spell | Earth | N | |||||||||
[edit] Veil of Thorns
|
attacker | 5..13s |
|
whenever hit by attack, attacker becomes crippled | Enchantment Spell | Earth | N | |||||||||
[edit] Crippling Sweep
|
foe | 7s |
|
duration multiplied for each enchantment on you(max 10..18s, min 0) | Scythe Attack | Scythe | N | |||||||||
[edit] Crippling Victory
|
Foe | 5..13s |
|
If you have more health then cripple. Does +5...9 damage | Scythe Attack | Scythe | E | |||||||||
[edit] Grenth's Fingers
|
Adjacent foe | 5..13s |
|
Adjacent foes on enchantment end. On cast deals 20..68 adjacent damage. Deal cold damage for 30s | Enchantment Spell | Wind | N | |||||||||
[edit] Grenth's Grasp
|
target foe | 3..13s |
|
if wielding a cold dmg weapon, whenever using attack skills | Elite Enchantment Spell | Wind | N | |||||||||
[edit] Harrier's Grasp
|
target foe | 3..13s |
|
when attacking moving foes | Enchantment Spell | Wind | N | |||||||||
[edit] Signet of Pious Restraint
|
foe | 5..13s |
|
Lose 1 enchantment, if enchantment lost, recharges self | Signet | Wind | E |
Related skills[]
- Jungle Strike (deal more damage if foe is crippled)
- Trampling Ox (Knocks down target if crippled)
- Tripwire (Trap, knocks down crippled foes)
- Knee Cutter (gain Energy and Adrenaline)
- "I Am Unstoppable!" (Gain immunity to cripple)
Related articles[]
Conditions |
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Bleeding • Blind • Burning • Cracked Armor • Crippled • Dazed • Deep Wound • Disease • Poison • Weakness |