Skill details
Critical Defenses | ||||||||||||
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Full: For 4...9 seconds, you have a 75% chance to block. Critical Defenses refreshes every time you land a critical hit.
Concise: (4...9 seconds.) You have 75% chance to block. Renewal: every time you land a critical hit.
Critical Strikes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
Duration | 4 | 4 | 5 | 5 | 6 | 6 | 6 | 7 | 7 | 8 | 8 | 8 | 9 | 9 | 10 | 10 | 10 | 11 | 11 | 12 | 12 |
Acquisition[]
Notes[]
- While an Assassin's Critical Strikes attribute increases your chance of getting a critical hit greatly, using this skill can still be chancy unless you have a way of ensuring an even distribution of critical hits. Fortunately, Critical Strike, Malicious Strike, and the Warrior skills Wild Blow and Keen Chop can provide critical hits on demand.
- Critical Eye and Siphon Strength, which both increase the Assassin's critical hit rate, are also useful, though less predictable.
- Combines well with Way of the Assassin.
- Beware Soul Barbs or other such anti-enchantment hexes while under the effects of this enchantment, as each critical hit will count as a reapplication of the enchantment, and will trigger the effects of the hex.