GuildWars Wiki
Advertisement
Skill details
Critical Defenses
Critical Defenses
Campaign: Factions Assassin
Profession: Assassin
Attribute: Critical Strikes
Type: Enchantment Spell
    10 Energy 1 Activation 30 Recharge

Full: For 4...9 seconds, you have a 75% chance to block. Critical Defenses refreshes every time you land a critical hit.

Concise: (4...9 seconds.) You have 75% chance to block. Renewal: every time you land a critical hit.

Critical Strikes 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Duration 4 4 5 5 6 6 6 7 7 8 8 8 9 9 10 10 10 11 11 12 12


Acquisition[]

Skill Trainers:

Notes[]

  • While an Assassin's Critical Strikes attribute increases your chance of getting a critical hit greatly, using this skill can still be chancy unless you have a way of ensuring an even distribution of critical hits. Fortunately, Critical Strike, Malicious Strike, and the Warrior skills Wild Blow and Keen Chop can provide critical hits on demand.
  • Critical Eye and Siphon Strength, which both increase the Assassin's critical hit rate, are also useful, though less predictable.
  • Combines well with Way of the Assassin.
  • Beware Soul Barbs or other such anti-enchantment hexes while under the effects of this enchantment, as each critical hit will count as a reapplication of the enchantment, and will trigger the effects of the hex.

Related skills[]

Related articles[]

Advertisement