GuildWars Wiki

We have no official site notices to announce. We would like to encourage some Fan fiction version of the content!

READ MORE

GuildWars Wiki
Skill details
Critical Defenses
Campaign: Factions Assassin
Profession: Assassin
Attribute: Critical Strikes
Type: Enchantment Spell
    10 Energy 1 Activation 30 Recharge

Full: For 4...9 seconds, you have a 75% chance to block. Critical Defenses refreshes every time you land a critical hit.

Concise: (4...9 seconds.) You have 75% chance to block. Renewal: every time you land a critical hit.

Critical Strikes 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Duration 4 4 5 5 6 6 6 7 7 8 8 8 9 9 10 10 10 11 11 12 12


Acquisition[]

Skill Trainers:

Notes[]

  • While an Assassin's Critical Strikes attribute increases your chance of getting a critical hit greatly, using this skill can still be chancy unless you have a way of ensuring an even distribution of critical hits. Fortunately, Critical Strike, Malicious Strike, and the Warrior skills Wild Blow and Keen Chop can provide critical hits on demand.
  • Critical Eye and Siphon Strength, which both increase the Assassin's critical hit rate, are also useful, though less predictable.
  • Combines well with Way of the Assassin.
  • Beware Soul Barbs or other such anti-enchantment hexes while under the effects of this enchantment, as each critical hit will count as a reapplication of the enchantment, and will trigger the effects of the hex.

Related skills[]

Related articles[]