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Disambiguous This article is about the Dagger Mastery skill. For the primary attribute for Assassins, see Critical Strikes.
Skill details
Critical Strike
Critical Strike
Campaign: Factions Assassin
Profession: Assassin
Attribute: Critical Strikes
Type: Dual Attack
OffHand required   5 Energy     6 Recharge

Full: Must follow an off-hand attack. If it hits, this attack strikes for +10...26 damage, results in a critical hit, and you gain 1...3 Energy.

Concise: Deals +10...26 damage. Automatic critical hit. You gain 1...3 Energy. Must follow an off-hand attack.

Critical Strikes 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
+Damage 10 11 13 14 15 17 18 19 21 22 23 25 26 27 29 30 31 33 34 35 37
+Energy 1 1 1 1 2 2 2 2 2 2 2 2 3 3 3 3 3 3 3 4 4


Acquisition[]

Skill Trainers:

Notes[]


Energy gain[]

This table will show you the total amount of Energy you will regain per use of the skill. Remember that since it's a Dual attack, you will critical twice unless one or both attacks miss or get blocked. Using zealous daggers or the Critical Eye skill will increase your net energy gain by two; using both will increase it by four, for a max net gain of 11 energy at 13+ Critical Strikes.

Critical Strikes 0 1 2 3 4 5 6 7 8 9 10 11 12 13+
Energy from skill 2 2 2 2 4 4 4 4 4 4 4 4 6 6
Energy from critical hits 0 0 0 2 2 2 2 2 4 4 4 4 4 6
Total 2 2 2 4 6 6 6 6 8 8 8 8 10 12
Net Energy Gain -3 -3 -3 -1 1 1 1 1 +3 +3 +3 +3 +5 +7

Trivia[]

Related skills[]

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