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Assassin's Remedy
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Enchantment Spell. For 30 seconds, the next 1...8 attack skills you use remove one condition.
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Nightfall
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Assault Enchantments
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Elite Skill. Must follow a dual attack. Target foe loses all enchantments.
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Nightfall
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Black Lotus Strike
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Lead Attack. If it hits, Black Lotus Strike strikes for +10...27 damage. If target foe is suffering from a hex, you gain 5...11 Energy.
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10
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6
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Factions
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Critical Defenses
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Enchantment Spell. For 4...9 seconds, you have a 75% chance to block. Critical Defenses refreshes every time you land a critical hit.
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Factions
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Critical Eye
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Skill. For 10...30 seconds, you have an additional 3...13% chance to land a critical hit when attacking. You gain 1 Energy whenever you score a critical hit.
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5
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30
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Factions
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Critical Strike
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Dual Attack. Must follow an off-hand attack. If it hits, this attack strikes for +10...26 damage, results in a critical hit, and you gain 1...3 Energy.
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Factions
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Dark Apostasy
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Elite Enchantment Spell. For 3...14 seconds, every time you successfully land a critical hit, you remove one enchantment from your target. If you remove an enchantment in this way, you lose 10...5 Energy or Dark Apostasy ends.
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Factions
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Deadly Haste
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Enchantment Spell. For 10...30 seconds, half-ranged spells cast 5...41% faster and recharge 5...41% faster.
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Nightfall
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Locust's Fury
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Elite Enchantment Spell. For 10...30 seconds, you have an additional 50% chance to double strike while using daggers.
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Factions
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Malicious Strike
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Melee Attack. If this attack hits a foe suffering from a condition, you deal +10...26 damage and this attack results in a critical hit.
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5
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6
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Nightfall
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Palm Strike
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Elite Skill. Target touched foe takes 10...54 damage and is Crippled for 1...4 seconds. This skill counts as an off-hand attack.
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Factions
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Seeping Wound
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Elite Hex Spell. For 1...6 seconds, target foe moves 33% slower. That foe takes 5...25 damage each second while suffering from a condition. This spell has half the normal range.
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Factions
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Sharpen Daggers
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Enchantment Spell. For 5...25 seconds, your dagger attacks cause Bleeding for 5...13 seconds.
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Factions
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Shattering Assault
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Elite Dual Attack. Must follow an off-hand attack. If it hits, you deal 5...41 damage and target foe loses one enchantment. This attack cannot be blocked.
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Nightfall
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Twisting Fangs
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Dual Attack. Must follow an off-hand attack. If it hits, Twisting Fangs strikes for +10...18 damage and struck foe suffers from Bleeding and Deep Wound for 5...17 seconds.
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Factions
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Unsuspecting Strike
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Lead Attack. If this attack hits, you strike for +19...29 damage. If your target was above 90% Health you deal an additional 15...63 damage.
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10
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2
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Factions
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Way of the Assassin
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Elite Stance. For the next 20 seconds while wielding daggers, you attack 5...17% faster and have a +5...29% chance to land a critical hit.
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5
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12
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Nightfall
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Way of the Master
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Enchantment Spell. For 60 seconds, while holding a non-dagger weapon, you have an additional 3...27% chance to land a critical hit.
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Eye of the North
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