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Warrior[]

Defy Pain Defy Pain Elite Skill. For 20 seconds, you have an additional 90...258 Health, an additional 20 armor, and you take -1...8 less damage.
    5 Adrenaline        
Prophecies    

Monk[]

Life Bond Life Bond Enchantment Spell. While you maintain this enchantment, whenever target other ally takes damage from an attack, half the damage is redirected to you. The damage you receive this way is reduced by 3...25.
-1 Upkeep 10 Energy 2 Activation    
Core    
Shield of Absorption Shield of Absorption Enchantment Spell. For 3...6 seconds, damage received by target ally is reduced by 5 each time that ally is hit while under the effects of this enchantment.
    5 Energy 1 Activation 10 Recharge
Nightfall    
Shielding Hands Shielding Hands Enchantment Spell. For 8 seconds, damage and life steal received by target ally is reduced by 3...15. When Shielding Hands ends, that ally is healed for 5...41 Health.
    5 Energy ¼ Activation 15 Recharge
Core   Can be obtained through a quest

Elementalist[]

Stoneflesh Aura Stoneflesh Aura Enchantment Spell. For 5...13 seconds, damage you receive is reduced by 1...25 and you are immune to critical attacks.
    10 Energy 2 Activation 15 Recharge
Nightfall    

Ritualist[]

Armor of Unfeeling Armor of Unfeeling Skill. For 10...30 seconds, your spirits within earshot takes 50% less damage and are immune to critical hits.
    5 Energy 1 Activation 20 Recharge
Factions    
Union Union Binding Ritual. Create a level 1...10 spirit. Whenever a non-spirit ally in its range takes damage or life steal, it is reduced by 15 and the spirit takes 15 damage. This spirit dies after 30...54 seconds.
    15 Energy ¾ Activation 45 Recharge
Factions   Can be obtained through a quest

Ranger[]

Call of Protection Call of Protection Shout. For 120 seconds, your animal companion has a 5...17 base damage reduction.
    5 Energy     90 Recharge
Prophecies   Can be obtained through a quest

Dervish[]

Armor of Sanctity Armor of Sanctity Enchantment Spell. All adjacent foes suffer from Weakness for 5...13 seconds. For 15 seconds, you take 5...17 less damage from foes suffering from a condition.
    5 Energy ¼ Activation 15 Recharge
Nightfall    
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