This skill may be earned from a quest. See skill information for details.
Death Magic
Animate Bone Fiend [edit]
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Spell. Exploit nearest corpse to animate a level 1...14 bone fiend. Bone fiends can attack at range. |
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Animate Bone Minions [edit]
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Spell. Exploit nearest corpse to animate two level 0...10 bone minions. |
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Blood of the Master [edit]
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Spell. All of your undead allies are healed for 30...99. You sacrifice an additional 2% maximum Health per minion healed in this way. |
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Dark Aura [edit]
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Enchantment Spell. For 30 seconds, whenever target ally sacrifices Health, Dark Aura deals 5...41 shadow damage to adjacent foes, and you lose 5...17 Health. |
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Death Nova [edit]
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Enchantment Spell. For 30 seconds, if target ally dies, all adjacent foes take 26...85 damage and are Poisoned for 15 seconds. |
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Deathly Swarm [edit]
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Spell. Deathly Swarm flies out slowly and strikes for 30...78 cold damage on up to three targets in the area. |
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Putrid Explosion [edit]
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Spell. The corpse nearest your target explodes, sending out a shockwave that deals 24...101 damage to all nearby foes. |
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Rotting Flesh [edit]
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Spell. Target fleshy foe becomes Diseased for 10...22 seconds, slowly losing Health. |
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Soul Feast [edit]
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Spell. Exploit nearest corpse to gain 50...234 Health. |
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Tainted Flesh [edit]
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Elite Enchantment Spell. For 20...39 seconds, target ally is immune to disease, and anyone striking that ally in melee becomes Diseased for 3...13 seconds. |
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Taste of Death [edit]
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Spell. Steal up to 100...340 Health from target animated undead ally. |
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Vile Touch [edit]
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Skill. Touch target foe to deal 20...56 damage. |
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Well of the Profane [edit]
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Well Spell. Exploit nearest corpse to create a Well of the Profane at its location. For 8...18 seconds, foes in that area are stripped of all enchantments and cannot be the target of further enchantments. (50% failure chance with Death Magic 4 or less.) |
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Core |