Skill quick references |
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Warrior • Ranger • Monk • Necromancer • Mesmer • Elementalist • Assassin • Ritualist • Paragon • Dervish |
This skill may be earned from a quest. See skill information for details.
Earth Prayers
Armor of Sanctity [edit]
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Enchantment Spell. All adjacent foes suffer from Weakness for 5...13 seconds. For 15 seconds, you take 5...17 less damage from foes suffering from a condition. |
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Nightfall | |||||||||||||
Aura of Thorns [edit]
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Flash Enchantment Spell. All nearby foes are Crippled for 3...7 seconds. For 30 seconds, this enchantment does nothing. When this enchantment ends, all nearby foes begin Bleeding for 5...13 seconds. |
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Nightfall | |||||||||||||
Conviction [edit]
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Flash Enchantment Spell. Flash Enchantment Spell. For 10 seconds, you gain +10 armor if you have a condition and gain 1...3 Health regen for each condition you are suffering from. When this enchantment ends, you are cured of 1...2 condition[s]. |
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Nightfall | |||||||||||||
Dust Cloak [edit]
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Flash Enchantment Spell. All adjacent foes are struck for 10...34 earth damage. For 30 seconds, your attacks deal earth damage. When this enchantment ends, all adjacent foes are Blinded for 1...3 second[s]. |
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Nightfall | |||||||||||||
Ebon Dust Aura [edit]
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Elite Flash Enchantment Spell. When you cast this enchantment, all nearby foes are Blinded for 1...6 second[s]. For 30 seconds, if you are wielding an earth weapon, your melee attacks deal +3...13 earth damage. When this enchantment ends, you are cured of Blindness. |
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Nightfall | |||||||||||||
Fleeting Stability [edit]
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Flash Enchantment Spell. For 2...5 seconds, you cannot be knocked down and move 25% faster. This enchantment ends prematurely if it prevents a knockdown. |
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Nightfall | |||||||||||||
Mirage Cloak [edit]
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Enchantment Spell. For 10 seconds, you have a 50% chance to block incoming attacks. When this enchantment ends, all nearby foes are struck for 15...63 earth damage. |
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Nightfall | |||||||||||||
Mystic Regeneration [edit]
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Enchantment Spell. For 5...17 seconds, you have +1...3 Health regeneration for each enchantment (maximum of 8) on you. |
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Nightfall | |||||||||||||
Mystic Sandstorm [edit]
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Spell. Lose all enchantments. For each enchantment removed in this way, all nearby foes are struck for 10...30 earth damage (maximum 130 damage). |
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Nightfall | |||||||||||||
Pious Concentration [edit]
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Stance. For 5...17 seconds, you cannot be interrupted, but each time you would have been interrupted, you lose 1 enchantment or Pious Concentration ends. |
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Nightfall | |||||||||||||
Sand Shards [edit]
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Flash Enchantment Spell. For 30 seconds, the next 1...4 time[s] you hit with a scythe, all other adjacent foes take 10...50 earth damage. |
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Nightfall | |||||||||||||
Shield of Force [edit]
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Enchantment Spell. For 1...13 seconds, the next attack skill against you is blocked, and your attacker is knocked down and Weakened for 5...17 seconds. |
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Eye of the North | |||||||||||||
Signet of Pious Light [edit]
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Signet. Lose 1 enchantment. Target ally is healed for 30...102 Health. If an enchantment was removed in this way, this signet recharges immediately. |
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Nightfall | |||||||||||||
Staggering Force [edit]
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Enchantment Spell. All adjacent foes are struck for 20...68 earth damage. For 30 seconds, your attacks deal earth damage. When this Enchantment ends, all adjacent foes are Weakened for 5...13 seconds. |
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Nightfall | |||||||||||||
Veil of Thorns [edit]
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Enchantment Spell. For 5...17 seconds, whenever you are hit by an attack, your attacker is Crippled for 5...13 seconds. |
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Nightfall | |||||||||||||
Vital Boon [edit]
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Enchantment Spell. For 20 seconds, you have +40...88 maximum Health. When this enchantment ends, you are healed for 75...175 Health. |
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Nightfall | |||||||||||||
Vow of Strength [edit]
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Elite Enchantment Spell. For 15 seconds, whenever you attack a foe with your scythe, you deal 10...22...25 slashing damage to all adjacent foes. |
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Nightfall |
Mysticism
Arcane Zeal [edit]
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Elite Enchantment Spell. For 10 seconds, whenever you cast a spell, you gain 1 Energy for each enchantment on you (maximum 1...6 Energy). |
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Nightfall | |||||||||||||
Avatar of Balthazar [edit]
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Elite Form. For 10...74 seconds, you gain +20 armor against physical damage, you gain adrenaline 33% faster, your attacks deal holy damage and whenever you lose a dervish enchantment, nearby foes are set on fire for 3 seconds. This skill is disabled for 45 seconds. |
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Nightfall | |||||||||||||
Avatar of Dwayna [edit]
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Elite Form. For 10...74 seconds, your attacks deal holy damage. Whenever you cast a dervish enchantment, you lose 1 hex. Whenever you lose a dervish enchantment, all allies in earshot are healed for 5...41 Health. This skill is disabled for 45 seconds. |
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Nightfall | |||||||||||||
Avatar of Grenth [edit]
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Elite Form. For 10..74 seconds, your scythe attacks deal dark damage, and steal 0..10 Health. You are immune to Disease, and inflict Disease on all adjacent foes for 3 seconds whenever you lose a dervish enchantment. This skill is disabled for 45 seconds. |
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Nightfall | |||||||||||||
Avatar of Lyssa [edit]
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Elite Form. For 10...74 seconds, you have +20 maximum Energy and your attacks deal +5...41 damage to foes activating skills. This skill is disabled for 120 seconds. |
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Nightfall | |||||||||||||
Avatar of Melandru [edit]
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Elite Form. For 10...58 seconds, you have +100 Health, you are unaffected by conditions, and your attacks deal earth damage. This skill is disabled for 120 seconds. |
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Nightfall | |||||||||||||
Balthazar's Rage [edit]
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Enchantment Spell. All adjacent foes take 15...51 holy damage. For 20 seconds, this enchantment does nothing. When this enchantment ends, you gain 4...9 Health for each successful hit while under the effects of this enchantment. |
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Nightfall | |||||||||||||
Eremite's Zeal [edit]
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Spell. Lose 1 enchantment. If an enchantment was removed in this way, you gain 1...5 Energy for each adjacent foe (maximum 15 Energy). |
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Nightfall | |||||||||||||
Extend Enchantments [edit]
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Enchantment Spell. Lose all enchantments. For 5...17 seconds, enchantments cast upon you last 100% longer. When this enchantment ends, you lose all enchantments on you. |
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Nightfall | |||||||||||||
Faithful Intervention [edit]
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Enchantment Spell. If damage drops your Health below 50%, Faithful Intervention ends. When Faithful Intervention ends, you are healed for 30...126 Health. |
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Nightfall | |||||||||||||
Heart of Fury [edit]
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Enchantment Spell. For 5...17 seconds, you attack 33% faster. When this enchantment ends, all nearby foes are set on fire for 1...3 seconds. |
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Nightfall | |||||||||||||
Heart of Holy Flame [edit]
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Enchantment Spell. All adjacent foes take 15...51 holy damage. For 30 seconds, your attacks deal holy damage. When this enchantment ends, all adjacent foes are set on fire for 1...3 seconds. |
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Nightfall | |||||||||||||
Imbue Health [edit]
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Spell. Target other ally is healed for 5...41% of your current Health (maximum 300 Health). |
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Nightfall | |||||||||||||
Meditation [edit]
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Spell. You gain 20...104 Health. If you are not enchanted, you also gain 3...7 Energy. |
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Nightfall | |||||||||||||
Mystic Corruption [edit]
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Enchantment Spell. For 20 seconds, conditions you apply last 1...12% longer for each enchantment on you (maximum 50%). |
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Nightfall | |||||||||||||
Mystic Vigor [edit]
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Enchantment Spell. For 20 seconds, every time you successfully hit with an attack, you gain 1...6 Health for each enchantment on you (maximum 25 Health). |
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Nightfall | |||||||||||||
Pious Fury [edit]
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Stance. Lose one enchantment. For 2...5 seconds, you attack 33% faster. |
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Eye of the North | |||||||||||||
Pious Haste [edit]
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Stance. Stance. You remove 1 Dervish enchantment and for 1...6 second[s] you move 25% faster. If an enchantment was removed you move 50% faster instead. |
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Nightfall | |||||||||||||
Pious Renewal [edit]
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Elite Flash Enchantment Spell. For 8 seconds, nothing happens. When this enchantment ends, Pious Renewal is recharged and you gain 0...4 Energy and 0...24 Health. |
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Nightfall | |||||||||||||
Vow of Silence [edit]
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Elite Enchantment Spell. For 5...9 seconds, you cannot be the target of spells, and you cannot cast spells. |
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Nightfall | |||||||||||||
Watchful Intervention [edit]
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Enchantment Spell. For 60 seconds, the next time damage drops target ally's Health below 25%, that ally is healed for 50...170 Health. |
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Nightfall | |||||||||||||
Zealous Renewal [edit]
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Enchantment Spell. All adjacent foes take 15...51 holy damage. For 20 seconds, this enchantment does nothing. When this enchantment ends, you gain 1 Energy for each successful hit while under the effects of this enchantment. |
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Nightfall |
Scythe Mastery
Aura Slicer [edit]
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Melee Attack. If this attack hits, you inflict Bleeding for 5...13 seconds. If you are enchanted, you also inflict Cracked Armor for 1...8 second(s). |
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Eye of the North | |||||||||||||
Banishing Strike [edit]
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Melee Attack. If this attack hits, you deal +5...17 damage. If it hits a summoned creature, all nearby foes take 10...70 holy damage. |
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Nightfall | |||||||||||||
Chilling Victory [edit]
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Scythe Attack. If it hits, this attack strikes for +5...17 damage. If you targeted a foe who had less Health than you, that foe and all adjacent foes are struck for 15...51 cold damage. |
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Nightfall | |||||||||||||
Crippling Sweep [edit]
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Scythe Attack. If this attack hits, target foe is Crippled for 7 seconds for each enchantment on you (maximum 10...18 seconds). |
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Nightfall | |||||||||||||
Crippling Victory [edit]
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Scythe Attack. If you have more Health than target foe, that foe is Crippled for 5...13 seconds. This attack does +5...9 damage. |
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Eye of the North | |||||||||||||
Eremite's Attack [edit]
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Melee Attack. If this attack hits, you deal +5...9 damage for each adjacent foe (maximum 30 bonus damage). |
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Nightfall | |||||||||||||
Farmer's Scythe [edit]
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Scythe Attack. If this attack hits, you deal +5...17 damage. If you hit more than one foe, this attack recharges instantly. |
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Eye of the North | |||||||||||||
Irresistible Sweep [edit]
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Melee Attack. You lose 1 enchantment. If you lose an enchantment in this way, Irresistible Sweep cannot be blocked. This attack deals +10...26 damage if it hits. |
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Nightfall | |||||||||||||
Lyssa's Assault [edit]
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Scythe Attack. This attack interrupts an action if it hits. If you are enchanted, any skill you interrupt is disabled for an additional 1...8 Seconds. This attack does 50% of normal damage. |
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Nightfall | |||||||||||||
Mystic Sweep [edit]
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Melee Attack. If this attack hits, you deal +5...9 damage for each enchantment on you (maximum 30 bonus damage). |
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Nightfall | |||||||||||||
Pious Assault [edit]
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Melee Attack. You lose 1 enchantment. If this attack hits, you deal +5...17 damage and inflict a Deep Wound for 5...17 seconds. |
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Nightfall | |||||||||||||
Radiant Scythe [edit]
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Scythe Attack. This attack strikes for +2 damage for each point of Energy you currently have (maximum 5...41 damage). |
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Eye of the North | |||||||||||||
Reap Impurities [edit]
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Melee Attack. If this attack hits, you deal +10...26 damage. You gain 15...63 Health for each foe you hit that is suffering from a condition. |
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Nightfall | |||||||||||||
Reaper's Sweep [edit]
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Elite Scythe Attack. If this attack hits, you Cripple your target for 3...15 seconds. You lose 1 Dervish enchantment. If an Enchantment was removed, this attack knocks down for 2...3 seconds. |
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Nightfall | |||||||||||||
Rending Sweep [edit]
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Melee Attack. If this attack hits, you deal +5...17 damage. If you hit a foe suffering from a hex, that foe loses 1 enchantment. |
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Nightfall | |||||||||||||
Twin Moon Sweep [edit]
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Melee Attack. You lose one enchantment. If an enchantment is lost in this way, you strike twice and gain 20...44 Health. |
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Nightfall | |||||||||||||
Victorious Sweep [edit]
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Melee Attack. If this attack hits, you deal +1...25 damage. If target foe has less Health than you, you gain 30...70 Health. |
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Nightfall | |||||||||||||
Wearying Strike [edit]
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Scythe Attack. If this attack hits, you deal +5...17 damage and inflict a Deep Wound for 3...9 seconds. You suffer from Weakness for 10 seconds. |
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Nightfall | |||||||||||||
Wounding Strike [edit]
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Elite Scythe Attack. If this attack hits, target foe suffers from Bleeding for 5...17 seconds. If you are under the effects of an enchantment, target foe also suffers from a Deep Wound for 5...17 seconds. |
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Nightfall | |||||||||||||
Zealous Sweep [edit]
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Scythe Attack. If this attack hits, you deal +10...22 damage. You gain 3 Energy for each foe you hit. |
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Eye of the North |
Wind Prayers
Attacker's Insight [edit]
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Flash Enchantment Spell. Flash Enchantment Spell. For 3...9 seconds you have a 50% chance to block while attacking. When this enchantment ends, you inflict Weakness on all adjacent foes for 3...13 seconds. |
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Nightfall | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Dwayna's Touch [edit]
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Spell. Target touched ally is healed for 15...51 Health for each enchantment on you (maximum 150). |
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Nightfall | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Enchanted Haste [edit]
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Stance. For 5...17 seconds, if you are under the effects of an enchantment, you move 25% faster. |
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Nightfall | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Featherfoot Grace [edit]
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Enchantment Spell. For 5...17 seconds, you move 25% faster, and conditions expire 25% faster. |
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Nightfall |
Skill details
Full: Flash Enchantment Spell. For 20 seconds, you deal 5..21 less damage and steal 5..21 Health whenever you hit with a scythe attack. When you cast this enchantment you steal 5..21 Health from all adjacent foes. Concise: Flash Enchantment Spell. (20 seconds.) You deal 5..21 less damage and steal 5..21 Health when you hit with a scythe. Initial effect: steal 5..21 Health from all adjacent foes.
Acquisition[] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Grenth's Fingers [edit]
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Enchantment Spell. All adjacent foes are struck for 20...68 cold damage. For 30 seconds, your attacks deal cold damage. When this enchantment ends, all adjacent foes are Crippled for 5...13 seconds. |
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Nightfall | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Grenth's Grasp [edit]
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Elite Enchantment Spell. For 20 seconds, if you are wielding a cold weapon, your attack skills also Cripple that foe for 3...13 seconds. |
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Nightfall | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Guiding Hands [edit]
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Enchantment Spell. For 20 seconds, your next 0...2 attacks cannot be blocked. |
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Nightfall | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Harrier's Grasp [edit]
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Enchantment Spell. For 5...21 seconds, attacks against moving foes also Cripple that foe for 3...13 seconds. |
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Nightfall | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Harrier's Haste [edit]
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Stance. For 5...13 seconds, you move 25% faster and deal +5...13 more damage against moving foes. |
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Nightfall | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Lyssa's Haste [edit]
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Enchantment Spell. For 5...10 seconds, you run 25% faster. While moving, you gain 1 Energy each second but lose 15...7 Health each second. |
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Nightfall | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Mystic Healing [edit]
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Spell. For each enchantment on you, one party member is healed for 5...53 Health (the same party member cannot be healed more than once). |
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Nightfall | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Mystic Twister [edit]
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Spell. For each enchantment on you, 1 foe in the area is struck for 30...106 cold damage (the same target cannot be hit more than once). |
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Nightfall | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Natural Healing [edit]
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Spell. You are healed for 40...88 Health and an additional 40...72 Health if you are not enchanted. |
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Nightfall | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Onslaught [edit]
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Elite Flash Enchantment Spell. For 3...13 seconds, you attack, move, and gain adrenaline 25% faster. |
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Nightfall | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Pious Restoration [edit]
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Spell. You gain 80...136 Health and lose 1 enchantment. If an enchantment was removed in this way, you also lose 1...3 hexes. |
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Nightfall | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Rending Aura [edit]
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Enchantment Spell. For 5...17 seconds, whenever you are hit by a melee attack, your attacker loses all enchantments. |
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Nightfall | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Signet of Mystic Speed [edit]
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Signet. For 5...17 seconds, you move 15% faster for each enchantment on you (maximum 33% faster). |
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Eye of the North | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Signet of Pious Restraint [edit]
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Signet. Lose one enchantment. Target foe is Crippled for 5...13 seconds. If an enchantment was removed, this signet recharges instantly. |
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Eye of the North | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Test of Faith [edit]
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Spell. Target touched foe and all nearby foes are struck for 15...55 cold damage. Affected foes below 50% Health lose all enchantments. |
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Nightfall | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Vow of Piety [edit]
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Stance. For 20 seconds, you have +24 armor and +1...3 Health regeneration. Vow of Piety renews whenever an enchantment on you ends. |
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Nightfall | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Whirling Charge [edit]
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Stance. For 3...13 seconds, you move and attack 25% faster than normal. This stance ends if you are not under the effects of any enchantments. |
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Nightfall | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Winds of Disenchantment [edit]
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Spell. Lose 1 enchantment. If an enchantment was removed in this way, all nearby foes lose 1 enchantment and take 20...68 cold damage. |
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Nightfall | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Zealous Vow [edit]
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Elite Enchantment Spell. For 20 seconds, you have -3 Energy regeneration, and you gain 1...6 Energy every time you hit with an attack. |
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Nightfall |
No Attribute
Intimidating Aura [edit]
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Enchantment Spell. For 60 seconds, if you strike a foe who has less Health than you, that foe loses 1 enchantment and Intimidating Aura ends. |
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Nightfall | |||||||||||||
Rending Touch [edit]
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Spell. You and target touched foe lose 1 enchantment. |
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Nightfall |
Allegiance rank[]
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Aura of Holy Might [edit]
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Enchantment Spell. Enchantment Spell. For 45 seconds, you deal 20...24 holy damage to all adjacent foes whenever you lose a Dervish enchantment. |
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Factions | PvE only |
Sunspear rank[]
Eternal Aura [edit]
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Enchantment Spell. you have + 100 max health. When this enchantment ends, all party members in the area are resurrected(40...50) % health and (20...30)% energy |
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Nightfall | PvE only |
Skill quick references |
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Warrior • Ranger • Monk • Necromancer • Mesmer • Elementalist • Assassin • Ritualist • Paragon • Dervish |