Full: Create a level 1...11Spirit that dies after 30 seconds. When this Spirit dies, all foes in the area take 5...21 damage for each second the Spirit was alive (maximum 150 damage).
Concise: Create a level 1...11Spirit that dies after 30 seconds. When this Spirit dies, all foes in the area take 5...21 damage for each second the Spirit was alive (maximum 150 damage).[sic]