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Dishonorable is a [[Hex]] [[Spell]] generated automatically and only by an [[ArenaNet]] given [[server]] to one player's account for violating the game's standards of conduct and etiquette (see [[PvP]]). It works like any other hex, causing a negative effect for a period of time. It is only visible and effective in PvP outposts and Guild Halls.
[[Dishonor point]]s affect game types that have randomly formed teams such as [[Random Arena]]s, [[Alliance Battle]]s, and [[Competitive Mission]]s.
 
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An account may be given dishonor points for leaving a PvP match prematurely, for being reported by team mates, or for reporting teammates for leeching. [[Dishonor point]]s affect game types that have randomly formed teams such as [[Random Arena]]s, [[Alliance Battle]]s, and [[Competitive Mission]]s.
 
[[Image:Dishonorable.jpg|frame|In game appearance]]
 
[[Image:Dishonorable.jpg|frame|In game appearance]]
   
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== Gaining and Losing Dishonor Points ==
An account may be given dishonor points for leaving a PvP match prematurely, for leeching experience or faction, or for falsely reporting teammates for leeching. ''Note that a player will not receive any dishonor points if he leaves AFTER the victorious team has been announced.''
 
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{| class="stdt"
 
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|-
 
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! Method !! Description !! Points !! Notes
* Players who leave a PvP match prematurely will receive 5 dishonor points.
 
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|-
 
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| Premature departure || If you leave a PvP match ''before'' a winner is announced || 5 || You may safely leave as soon as the victorious team has been announced.
* If a player is reported for [[leeching]], that player will receive 2 dishonor points for each report against him. Players who report a team member for leeching without a third of their team also reporting that player will also receive 2 dishonor points.
 
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|-
 
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| [[Leeching]] || Each time you are reported for leeching. || 2 ||
* Any account that has accumulated 10 or more dishonor points is given the Dishonorable status, which is displayed as a buff icon on screen. While affected by this status, no characters present on that account may enter any PvP missions.
 
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|-
 
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| Non-consensus reporting || For each report you make that is not backed up by at least one third of your team || 2 ||
* The Dishonorable status remains in effect for 1 minute for each accumulated dishonor point. This status cannot be removed by logging out or changing characters.
 
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|-
 
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| Clearing dishonor points || All points are cleared if you do not accumulate any additional points for 60 minutes. <br />The count down occurs in any PvP areas (including [[Guild Hall]]s). || ||Clearing points is distinct from clearing dishonorable status; see below.
* When the duration of the Dishonorable status has expired, characters on that account may once again join PvP missions.
 
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|}
 
* Dishonor points will remain on the player's account for a total of 60 minutes. If further dishonor points are acquired during this period, that account is once again given the Dishonorable status, though for a longer period of time.
 
   
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{{Anomaly|You can receive the 5-point penalty if your game crashes or you disconnect repeatedly.}}
* To clear dishonor points from an account, a player must go 60 minutes without accumulating any new dishonor points.
 
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{{Anomaly|If your team resigns during Alliance Battles, you will still receive a premature departure penalty (5 points).}}
   
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== Impact of Dishonorable Status ==
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If you accumulate 10 or more dishonor points, your account changes status to ''Dishonorable'', with the following effects:
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* All characters on your account are hexed; the hex displays as a buff icon on the screen.
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* None of the account's characters may enter PvP.
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* The hex remains in effect for 1 minute per point (minimum of 10 minutes). The dishonorable points take longer to expire (see above).
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* The account will be hexed again if additional points are acquired after the initial hex expires but before all the accumulated points have been cleared.
   
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== Notes ==
*Dishonor's Hex timer does not decrease unless you are in a PVP area.
 
*The Hex does not appear in PVE areas or towns.
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* The Hex does not appear in PvE areas or outposts; it does not affect PvE play.
*The Hex timer does decrease while in your Guild Hall.
 
   
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{{Bug|During Canthan New Year, if you resign from a [[Rollerbeetle Racing]] game, your status might appear as ''dishonorable''.}}
{{Bug|Getting connection error twice and not being able to reconnect can also cause this status effect. It is unknown if ArenaNet knows about this bug.}}
 
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{{Bug|Players have reported that they have to wait an additional 10 minutes after visiting a new PvP town, as if the hex refreshed.}}
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{{Anomaly|Players have reported receiving dishonor points for standing still for long periods of time. Remember to move from time to time, even if you are running a support build, such as a [[Bonder]].}}
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{{Anomaly|Players have apparently earned dishonor points for ''non-consensus reporting'' even though more than a third of their team claimed to have reported the same person.}}
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{{Anomaly|Players have apparently earned dishonor points for not attacking for a few minutes (moving but not attacking).}}

Latest revision as of 22:20, 21 October 2009

Dishonorable is a Hex Spell generated automatically and only by an ArenaNet given server to one player's account for violating the game's standards of conduct and etiquette (see PvP). It works like any other hex, causing a negative effect for a period of time. It is only visible and effective in PvP outposts and Guild Halls.

An account may be given dishonor points for leaving a PvP match prematurely, for being reported by team mates, or for reporting teammates for leeching. Dishonor points affect game types that have randomly formed teams such as Random Arenas, Alliance Battles, and Competitive Missions.

Dishonorable

In game appearance

Gaining and Losing Dishonor Points

Method Description Points Notes
Premature departure If you leave a PvP match before a winner is announced 5 You may safely leave as soon as the victorious team has been announced.
Leeching Each time you are reported for leeching. 2
Non-consensus reporting For each report you make that is not backed up by at least one third of your team 2
Clearing dishonor points All points are cleared if you do not accumulate any additional points for 60 minutes.
The count down occurs in any PvP areas (including Guild Halls).
Clearing points is distinct from clearing dishonorable status; see below.
Anomaly Anomaly! You can receive the 5-point penalty if your game crashes or you disconnect repeatedly.
Anomaly Anomaly! If your team resigns during Alliance Battles, you will still receive a premature departure penalty (5 points).

Impact of Dishonorable Status

If you accumulate 10 or more dishonor points, your account changes status to Dishonorable, with the following effects:

  • All characters on your account are hexed; the hex displays as a buff icon on the screen.
  • None of the account's characters may enter PvP.
  • The hex remains in effect for 1 minute per point (minimum of 10 minutes). The dishonorable points take longer to expire (see above).
  • The account will be hexed again if additional points are acquired after the initial hex expires but before all the accumulated points have been cleared.

Notes

  • The Hex does not appear in PvE areas or outposts; it does not affect PvE play.
Bug Bug! During Canthan New Year, if you resign from a Rollerbeetle Racing game, your status might appear as dishonorable.
Bug Bug! Players have reported that they have to wait an additional 10 minutes after visiting a new PvP town, as if the hex refreshed.
Anomaly Anomaly! Players have reported receiving dishonor points for standing still for long periods of time. Remember to move from time to time, even if you are running a support build, such as a Bonder.
Anomaly Anomaly! Players have apparently earned dishonor points for non-consensus reporting even though more than a third of their team claimed to have reported the same person.
Anomaly Anomaly! Players have apparently earned dishonor points for not attacking for a few minutes (moving but not attacking).