This skill may be earned from a quest. See skill information for details.
Domination Magic
Arcane Thievery [edit]
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Spell. For 5...29 seconds, one random spell is disabled for target foe, and Arcane Thievery is replaced by that spell. |
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Blackout [edit]
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Skill. For 2...5 seconds, all of touched target foe's skills are disabled, and all of your skills are disabled for 5 seconds. |
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Chaos Storm [edit]
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Spell. Create a Chaos Storm at target foe's location that lasts for 10 seconds. Each second, foes adjacent to this location take 5...21 damage and lose 0...2 Energy. |
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Guilt [edit]
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Hex Spell. For 6 seconds, the next time target foe casts a spell that targets a foe, the spell fails and you steal up to 5...12 Energy from that foe. |
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Panic [edit]
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Elite Hex Spell. For 1...8 seconds, target foe and all nearby foes are hexed with Panic. When a foe hexed with Panic successfully uses a skill, all other nearby foes are interrupted. |
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Power Block [edit]
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Elite Spell. If target foe is casting a spell or chant, that skill and all skills of the same attribute are disabled for 1...10 seconds and that skill is interrupted. |
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Power Leak [edit]
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Spell. If target foe is casting a spell or chant, that skill is interrupted and target foe loses 3...14 Energy. |
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Shame [edit]
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Hex Spell. For 6 seconds, the next time target foe casts a spell that targets an ally, the spell fails and you steal up to 5...12 Energy from that foe. |
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Shatter Delusions [edit]
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Spell. Remove one Mesmer hex from target foe. If a hex was removed, that foe and all adjacent foes take 15...63 damage. |
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Signet of Weariness [edit]
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Signet. Target foe and all nearby foes lose 3...7 Energy and suffer from Weakness for 1...8 seconds. |
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Wastrel's Worry [edit]
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Hex Spell. After 3 seconds, target foe and all adjacent foes take 20...84 damage. If that foe successfully uses a skill, Wastrel's Worry ends prematurely and does no damage. |
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