Skill details
Draw Conditions | ||||||||||||
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Full: All negative conditions are transferred from target other ally to yourself. For each condition acquired, you gain 6...22 Health.
Concise: Transfers all conditions from target ally to yourself. Transfer effect: you gain 6...22 Health for each condition. Cannot self-target.
Protection Prayers | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 |
Health | 6 | 7 | 9 | 10 | 11 | 13 | 14 | 15 | 17 | 18 | 19 | 21 | 22 | 23 | 25 | 26 | 27 | 29 | 30 | 31 | 33 | 34 |
Acquisition[]
Notes[]
- Conditions don't stack; drawing the same condition from separate allies does not add the durations, but rather the maximum duration is picked as the duration on the caster.
- After drawing the conditions from allies, the caster can purge them wholesale with Purge Conditions.
- Consider using Melandru's Resilience, Contagion, Infuse Condition, Plague Sending, Plague Signet or Plague Touch with this skill, although Foul Feast might be a better option for a Necromancer primary.