m (→Acquisition) |
No edit summary |
||
Line 26: | Line 26: | ||
*Conditions don't stack; drawing the same condition from separate allies does not add the durations, but rather the maximum duration is picked as the duration on the caster. |
*Conditions don't stack; drawing the same condition from separate allies does not add the durations, but rather the maximum duration is picked as the duration on the caster. |
||
*After drawing the conditions from allies, the caster can purge them wholesale with [[Purge Conditions]]. |
*After drawing the conditions from allies, the caster can purge them wholesale with [[Purge Conditions]]. |
||
+ | *Consider using diciples armor (+15 AR wile suffering from a condition) when you want to use this skill often. |
||
+ | *Do not use it to cure dazed allies, since that usually would do more harm then good to your party. |
||
== Related skills == |
== Related skills == |
Revision as of 09:48, 19 October 2007
Skill details
Draw Conditions | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
| ||||||||||||
|
Full: All negative conditions are transferred from target other ally to yourself. For each condition acquired, you gain 6...22 Health.
Concise: Transfers all conditions from target ally to yourself. Transfer effect: you gain 6...22 Health for each condition. Cannot self-target.
Protection Prayers | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 |
Health | 6 | 7 | 9 | 10 | 11 | 13 | 14 | 15 | 17 | 18 | 19 | 21 | 22 | 23 | 25 | 26 | 27 | 29 | 30 | 31 | 33 | 34 |
Acquisition
- Prophecies
- Rif Telourau (Diessa Lowlands)
- Dracul Cadava (Riverside Province)
- Fariq Earthturner (Sanctum Cay (Mission))
- Selwin the Fervent (Sanctum Cay (Mission))
Notes
- Conditions don't stack; drawing the same condition from separate allies does not add the durations, but rather the maximum duration is picked as the duration on the caster.
- After drawing the conditions from allies, the caster can purge them wholesale with Purge Conditions.
- Consider using diciples armor (+15 AR wile suffering from a condition) when you want to use this skill often.
- Do not use it to cure dazed allies, since that usually would do more harm then good to your party.