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*{{skill icon|Insidious Parasite}}
 
*{{skill icon|Insidious Parasite}}
 
*{{skill icon|Spiteful Spirit}} ([[Elite]])
 
*{{skill icon|Spiteful Spirit}} ([[Elite]])
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*{{skill icon|Spoil Victor}} ([[Elite]])
   
 
[[Category:Need Nightfall Skill Trainer]] [[Category:Need Factions Skill Trainer]]
 
[[Category:Need Nightfall Skill Trainer]] [[Category:Need Factions Skill Trainer]]

Revision as of 05:11, 10 April 2007

Skill details
Empathy
Empathy
Campaign: Core Mesmer
Profession: Mesmer
Attribute: Domination Magic
Type: Hex Spell
    10 Energy 2 Activation 10 Recharge

Full: For 5...13 seconds, whenever target foe attacks, that foe takes 10...46 damage and deals 1...12 less damage.

Concise: (5...13 seconds.) Target foe's attacks deal 1...12 less damage, and that foe takes 10...46 damage with each attack.

Domination Magic 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
Duration 5 6 6 7 8 8 9 10 10 11 12 12 13 14 14 15 16 16 17 18 18 19
Damage 10 13 16 19 22 25 28 31 34 37 40 43 46 49 52 55 58 61 64 67 70 73
Damage reduction 1 2 3 4 5 6 7 8 8 9 10 11 12 13 14 15 16 17 18 19 20 21


Acquisition

Skill Quests:

Skill Trainers:

Hero Skill Trainers:

Profession Changers:

Notes

  • Empathy is one of the Mesmer's most valuable skills. Enemy Warriors attacking allies will quickly find themselves causing more damage to themselves than to their target. Human enemies will usually cease attacking, while PvE Mobs will happily cause massive damage to themselves. Skills like Triple Chop and Cyclone Axe can cause massive damage, while skills like Hundred Blades may, with high enough Domination Magic, kill a warrior.
  • Although it can be used on enemies of every profession, this skill is most useful against enemy Warriors, Rangers, Assassins, and Dervishes since these professions tend to attack more often, which in turn means they will be damaging themselves more quickly.
  • This skill has a faster cast time and recharge rate than its sister skill, Backfire. Its duration varies with Domination Magic, so with Domination 10 or higher it can be kept up constantly on a target.
  • This skill triggers not only when the target attacks normally, but also when they use an attack skill.
  • Because Empathy triggers on each attack, and not on each successful hit, it can be used with Spirit of Failure to doubly punish would-be attackers. This will either net you a lot of damage and energy, or an opponent who is unwilling to fight. Both scenarios are great for your party.
  • Scythe wielders will only trigger Empathy once per attack.

Related skills