Skill details
Empathy | ||||||||||||
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Full: For 5...13 seconds, whenever target foe attacks, that foe takes 10...46 damage and deals 1...12 less damage.
Concise: (5...13 seconds.) Target foe's attacks deal 1...12 less damage, and that foe takes 10...46 damage with each attack.
Domination Magic | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 |
Duration | 5 | 6 | 6 | 7 | 8 | 8 | 9 | 10 | 10 | 11 | 12 | 12 | 13 | 14 | 14 | 15 | 16 | 16 | 17 | 18 | 18 | 19 |
Damage | 10 | 13 | 16 | 19 | 22 | 25 | 28 | 31 | 34 | 37 | 40 | 43 | 46 | 49 | 52 | 55 | 58 | 61 | 64 | 67 | 70 | 73 |
Damage reduction | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 |
Acquisition
Notes
- Melee attackers hexed with Empathy can quickly find themselves causing more damage to themselves than their target. Human enemies will usually cease attacking, while NPCs will happily cause massive damage to themselves. Attacks that can target more than one foe or hit more than once will have the effect multiply, causing even more damage (with exclusion to the Scythe's inherent AoE property).
- Because Empathy triggers on each attack, and not on each successful hit, it can be used with Spirit of Failure to doubly punish would-be attackers. This will either net you a lot of damage and energy, or an opponent who is unwilling to fight. Both scenarios are great for your party.
- Empathy is extremely useful against Shiro while using Impossible Odds.
- Consider using Empathy against Warriors using Frenzy or Frenzied Defense.