m (Reverted edits by 68.80.117.84 (talk); changed back to last version by Skuld) |
Xeon (Message Wall | contribs) m (+skill-stub, need nf & factions skill trainer) |
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+ | {{skill-stub}} |
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{{Enervating Charge}} |
{{Enervating Charge}} |
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== Acquisition == |
== Acquisition == |
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'''[[Skill Trainer]]s''': |
'''[[Skill Trainer]]s''': |
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+ | *[[Prophecies]] |
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− | *[[Taltosh]] ([[Grendich Courthouse]]) |
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− | *[[ |
+ | **[[Taltosh]] ([[Grendich Courthouse]]) |
− | *[[ |
+ | **[[Captain Osric]] ([[Yak's Bend]]) |
+ | **[[Dakk]] ([[Ember Light Camp]]) |
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'''[[Hero Skill Trainer]]s''': |
'''[[Hero Skill Trainer]]s''': |
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+ | *[[Nightfall]] |
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− | *[[Warden of Whispers]] ([[The Kodash Bazaar]]) |
+ | **[[Warden of Whispers]] ([[The Kodash Bazaar]]) |
== Notes == |
== Notes == |
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− | For anti-warrior builds, weakness is an essential condition you will need to incorporate into your spells. This spell serves that need. Furthermore, it combines particularly well with the [[Earth Magic]] spell [[Stoning]]. |
+ | *For anti-warrior builds, weakness is an essential condition you will need to incorporate into your spells. This spell serves that need. Furthermore, it combines particularly well with the [[Earth Magic]] spell [[Stoning]]. |
+ | |||
+ | [[Category:Need Nightfall Skill Trainer]] [[Category:Need Factions Skill Trainer]] |
Revision as of 09:14, 24 December 2006
Skill details
Enervating Charge | ||||||||||||
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Full: Target foe is struck for 25...45 lightning damage and suffers from Weakness for 5...17 seconds. This spell has 25% armor penetration.
Concise: Deals 25...45 lightning damage. Inflicts Weakness condition (5...17 seconds). 25% armor penetration.
Air Magic | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 |
Lightning Damage | 25 | 27 | 28 | 30 | 32 | 33 | 35 | 37 | 38 | 40 | 42 | 43 | 45 | 47 | 48 | 50 | 52 | 53 | 55 | 57 | 58 | 60 |
Weakness | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 |
Acquisition
Notes
- For anti-warrior builds, weakness is an essential condition you will need to incorporate into your spells. This spell serves that need. Furthermore, it combines particularly well with the Earth Magic spell Stoning.