Energy Energy requirement

Activation Activation time

Recharge Recharge time

Fast Casting

Arcane Languor Arcane Languor Elite Hex Spell. For 1...8 seconds, all spells cast by target foe cause Exhaustion.
    10 Energy 2 Activation 15 Recharge
Power Return Power Return Spell. If target foe is casting a spell or chant, that skill is interrupted and target foe gains 10...6 Energy.
    5 Energy ¼ Activation 7 Recharge
Psychic Instability Psychic Instability Elite Spell. Interrupts the target foe's action. If that action is a skill, that foe and all nearby foes are knocked down for 2...4 seconds. (50% failure chance with Fast Casting 4 or less.)
    5 Energy ¼ Activation 12 Recharge
Stolen Speed Stolen Speed Elite Hex Spell. For 1...8 seconds, spells cast by the target foe and all adjacent foes take 100% longer to cast. Spells targeting these foes that are cast by you or your allies take 50% less time to cast.
    5 Energy 1 Activation 12 Recharge
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