No edit summary |
m (→Related articles: explicit categories) |
||
(9 intermediate revisions by 5 users not shown) | |||
Line 6: | Line 6: | ||
'''[[Hero Skill Trainer]]s''': |
'''[[Hero Skill Trainer]]s''': |
||
− | *[[Hoju |
+ | *[[Hoju]] ([[Gate of Torment]]) |
'''[[Signet of Capture]]''': |
'''[[Signet of Capture]]''': |
||
+ | *[[Guild Wars Nightfall|Nightfall]] |
||
− | *[[Onwan, Lord of the Ntouka]] ([[Arkjok Ward]]) |
||
− | *[[ |
+ | **[[Onwan, Lord of the Ntouka]] ([[Arkjok Ward]]) |
− | *[[ |
+ | **[[Churrta the Rock]] ([[Jahai Bluffs]], not during [[Eavesdropping]]) |
+ | *[[Eye of the North]] |
||
⚫ | |||
+ | **[[Gordam Griefgiver]] ([[Charr Homelands]], during [[Against the Charr]]) |
||
⚫ | |||
== Notes == |
== Notes == |
||
+ | *Flail is often used by Warriors utilizing [[knockdown]]s, as they minimize the disadvantages of reduced movement speed. |
||
− | *In the same way as other [[IAS]] effects, Flail decreases the time per swing by 33%, resulting in a 50% increase in the number of attacks and potential damage done. |
||
+ | |||
− | *Flail shines on a [[Paragon]] or [[Ranger]], as they can both continue to attack without needing to move. Additionally, since Rangers don't typically use many adrenal skills, they can have Flail active for much of a fight. Note, however, that Flail is Strength-attributed and thus has limited utility on non-warrior primaries. |
||
+ | == Trivia == |
||
− | *Flail also works great on [[knockdown]] warriors since they can keep the target immobilized for some time. |
||
− | *Using [[Enraging Charge]] just before engaging enemies will allow Flail to be fully charged up after one hit with 10+ Strength. |
||
*This is the only [[IAS]] stance that is charged by adrenaline. |
*This is the only [[IAS]] stance that is charged by adrenaline. |
||
Line 26: | Line 27: | ||
*[[Movement speed skills quick reference]] |
*[[Movement speed skills quick reference]] |
||
*[[Stance skills quick reference]] |
*[[Stance skills quick reference]] |
||
+ | [[Category:Stances]] |
||
+ | [[Category:Strength skills]] |
||
+ | [[Category:Warrior skills (Nightfall)]] |
Latest revision as of 14:59, 5 May 2011
Skill details
Flail | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
| ||||||||||||
|
Full: For 1...12 seconds, you attack 33% faster but move 33% slower.
Concise: (1...12 seconds.) You attack 33% faster. You move 33% slower.
Strength | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 |
Duration | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 |
Acquisition
- Nightfall
- Onwan, Lord of the Ntouka (Arkjok Ward)
- Churrta the Rock (Jahai Bluffs, not during Eavesdropping)
- Eye of the North
Notes
- Flail is often used by Warriors utilizing knockdowns, as they minimize the disadvantages of reduced movement speed.
Trivia
- This is the only IAS stance that is charged by adrenaline.