Forgotten Guardian | |||||||
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Classification | |||||||
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Map(s) | |||||||
Location in The Arid Sea | |||||||
Location in Crystal Overlook | |||||||
Tyria and Elona combined |
General[]
The Forgotten Guardians are the guardians of the teleporter that connects Tyria and Elona in the Crystal Desert.
Location[]
- Tyria
- Crystal Desert
- The Arid Sea: Southern edge near the center
- Crystal Desert
- Elona
- The Desolation
- Crystal Overlook: North-west corner
- The Desolation
Dialogue[]
In the Arid Sea:
- "This portal leads to the Desolation, a deadly wasteland shrouded in poisonous sulfur mists. You do not have the means to survive in such a place so I cannot grant you passage."
- Player response: "I want to travel to the Desolation of Elona." (only if meet the requirements, see Notes)
- "This portal will take you to Crystal Overlook, inside the Desolation in the north of Elona. I can sense your command over the junundu, a very rare talent indeed these days. As you will have no problems traversing the sulfurous wastes, you may travel there if you wish."
- Accept: "We are ready." (transports entire party to Crystal Overlook)
- Reject: "We are not ready yet."
In the Crystal Overlook:
- "This portal leads to the sacred Crystal Desert of Tyria. I cannot allow you to pass unless you are familiar with its dangers."
- Player reponse: "I want to travel to the Crystal Desert of Tyria." (only if meet the requirements, see Notes)
- "I sense you have a purpose in the Crystal Desert. This portal will lead you to the Arid Sea. Are you ready to travel there?"
- Accept: "We are ready." (transports entire party to the Arid Sea)
- Reject: "We are not ready yet."
Notes[]
- The guardian in the Arid Sea was added in the October 25th, 2006 major game update.
- Requirements to travel:
- Your account must have keys to both the Prophecies and the Nightfall campaigns.
- Travel from the Arid Sea to the Crystal Overlook requires completion of Gate of Desolation mission.
- Travel from the Crystal Overlook to the Arid Sea requires completion of the Sanctum Cay mission.
- Any henchmen from the other campaign will remain in the party until you next enter an outpost or town.