Skill details
Freezing Gust | ||||||||||||
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Full: If target foe is under the effect of a Water Magic hex, that foe is struck for 20...68 cold damage. Otherwise, that foe moves 66% slower for 1...5 seconds.
Concise: Deals 20...68 cold damage if target foe is hexed with Water Magic. Otherwise, this foe moves 66% slower (1...5 seconds).
Water Magic | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 |
Cold damage | 20 | 24 | 28 | 32 | 36 | 40 | 44 | 48 | 52 | 56 | 60 | 64 | 68 | 72 | 76 | 80 | 84 | 88 | 92 | 96 | 100 | 104 |
Duration | 1 | 1 | 2 | 2 | 2 | 3 | 3 | 3 | 4 | 4 | 4 | 5 | 5 | 5 | 6 | 6 | 6 | 7 | 7 | 7 | 8 | 8 |
Acquisition[]
- Special (see notes)
- Skale Lord Jurpa (Mehtani Keys, during The Cyclone Palace)
- Buhon Icelord (The Floodplain of Mahnkelon)
Notes[]
- Excellent for flag runners, the Random Arenas, and other places where versatility is important.
- Because of its quick cast time and recharge, this is an excellent spell to use on rampaging Warriors or fleeing enemies.
- Remember that if it recharges faster than normal, the hex doesn't re-apply itself when it casts on a target already affected by a Water Magic Hex, it only causes damage. This can be important if you need to keep an enemy slowed down a long time.
- Unlocking Zhed Shadowhoof after the quest Centaur Blackmail automatically unlocks Freezing Gust. The skill is not available at any Nightfall trainers reached before completing Zhed's quest, and the quest is mandatory for progression. Thus the concept of the "earliest" skill trainer for Freezing Gust is not applicable (any Nightfall trainer will do once Zhed is obtained).