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(Update - Friday April 6, 2007)
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== Update - Tuesday April 10, 2007 ==
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Skill updates
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Assassin
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*Black Spider Strike: decreased damage to 5..20.
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Dervish
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*Wearying Strike: increased recharge time to 6 seconds.
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Elementalist
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*Mind Blast: reduced damage to 15..60.
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Monk
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*Mending Touch: increased recharge time to 6 seconds.
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Mesmer
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*Mirror of Disenchantment: increased recharge time to 20 seconds.
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Necromancer
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*Animate Flesh Golem: decreased Energy cost to 10.
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*Dark Fury: fixed a bug in the skill's description that caused it to report its range incorrectly.
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*Icy Veins: increased Energy cost to 10.
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*Order of the Vampire: decreased Energy cost to 5.
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*Spiteful Spirit: decreased Energy cost to 10.
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*Well of Blood: decreased Energy cost to 10.
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*Well of Power: decreased Energy cost to 10, decreased casting time to 2 seconds.
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Ranger
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*Natural Stride: increased recharge time to 12 seconds.
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*Otyugh's Cry: updated the text to reflect its functionality. This skill only affects your animal companion.
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Ritualist
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*Brutal Weapon: decreased damage to 5..15, increased duration to 15..45 seconds.
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Warrior
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*Burst of Aggression: decreased duration to 2..10 seconds.
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Bug fixes
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*Fixed a bug that caused incorrect audio panning.
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*Increased the default mixing buffer size to correct audio distortion on some systems.
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*Fixed a bug with the minimized Chat panel that caused old messages to show when you changed maps.
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*Fixed a bug that prevented the Hall of Heroes from appearing on the Observer list at times.
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*Fixed a bug in that Chat system that caused the ignore feature to work only on Whispers.
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== Update - Friday April 6, 2007 ==
 
== Update - Friday April 6, 2007 ==
 
* Fixed a bug that caused Health Bars to appear too small when using the small interface size setting.
 
* Fixed a bug that caused Health Bars to appear too small when using the small interface size setting.

Revision as of 01:50, April 11, 2007

Update - Tuesday April 10, 2007

Skill updates

Assassin

  • Black Spider Strike: decreased damage to 5..20.

Dervish

  • Wearying Strike: increased recharge time to 6 seconds.

Elementalist

  • Mind Blast: reduced damage to 15..60.

Monk

  • Mending Touch: increased recharge time to 6 seconds.

Mesmer

  • Mirror of Disenchantment: increased recharge time to 20 seconds.

Necromancer

  • Animate Flesh Golem: decreased Energy cost to 10.
  • Dark Fury: fixed a bug in the skill's description that caused it to report its range incorrectly.
  • Icy Veins: increased Energy cost to 10.
  • Order of the Vampire: decreased Energy cost to 5.
  • Spiteful Spirit: decreased Energy cost to 10.
  • Well of Blood: decreased Energy cost to 10.
  • Well of Power: decreased Energy cost to 10, decreased casting time to 2 seconds.

Ranger

  • Natural Stride: increased recharge time to 12 seconds.
  • Otyugh's Cry: updated the text to reflect its functionality. This skill only affects your animal companion.

Ritualist

  • Brutal Weapon: decreased damage to 5..15, increased duration to 15..45 seconds.

Warrior

  • Burst of Aggression: decreased duration to 2..10 seconds.

Bug fixes

  • Fixed a bug that caused incorrect audio panning.
  • Increased the default mixing buffer size to correct audio distortion on some systems.
  • Fixed a bug with the minimized Chat panel that caused old messages to show when you changed maps.
  • Fixed a bug that prevented the Hall of Heroes from appearing on the Observer list at times.
  • Fixed a bug in that Chat system that caused the ignore feature to work only on Whispers.


Update - Friday April 6, 2007

  • Fixed a bug that caused Health Bars to appear too small when using the small interface size setting.
  • Fixed a bug that caused some characters to use the wrong spellcasting animations.
  • Fixed a bug with Observer Mode. Observer Mode games will be available again on Saturday morning (Pacific Daylight Time).
  • Removed the Death Penalty from the following Heroes' Ascent missions: Broken Tower, the Courtyard, and the Hall of Heroes.
  • Fixed a bug with the display of numbers in skill descriptions in Asian languages.
  • Fixed a bug with Crippling Slash that caused incorrect durations for conditions.
  • Fixed a bug with the display of the Deep Wound Condition that indicated you had an incorrect amount of Health.
  • Fixed a bug that made the casting time for Wastrel's Demise .25 second. The correct casting time for this skill is 1 second.

GuildWiki notes

  • Fixed a bug that caused Deep Wound to add extra health degeneration when a character is also suffering from a condition that causes health degeneration.
  • This update or one of the April 5th updates modified Windwalker Insignia to provide an additional +5 armor while affected by 4 or more Enchantments.
  • Introduced a bug that prevented some players from even booting the game.
  • Introduced a bug that caused some players to list all stacks as 0 or 00 while in inventory.
  • Introduced a somewhat rare bug that causes a crash whenever the user saves or loads a Template.
  • Introduced a graphical loading issue that causes two seconds of lag when a skill or spell is used or a number of names are loaded onto the area screen.
  • Introduced a graphical bug where the image of some heroes in the inventory is distorted.
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