Update - Tuesday April 10, 2007
- Black Spider Strike: decreased damage to 5..20.
- Wearying Strike: increased recharge time to 6 seconds.
- Mind Blast: reduced damage to 15..60.
- Mending Touch: increased recharge time to 6 seconds.
- Mirror of Disenchantment: increased recharge time to 20 seconds.
- Animate Flesh Golem: decreased Energy cost to 10.
- Dark Fury: fixed a bug in the skill's description that caused it to report its range incorrectly.
- Icy Veins: increased Energy cost to 10.
- Order of the Vampire: decreased Energy cost to 5.
- Spiteful Spirit: decreased Energy cost to 10.
- Well of Blood: decreased Energy cost to 10.
- Well of Power: decreased Energy cost to 10, decreased casting time to 2 seconds.
- Natural Stride: increased recharge time to 12 seconds.
- Otyugh's Cry: updated the text to reflect its functionality. This skill only affects your animal companion.
- Brutal Weapon: decreased damage to 5..15, increased duration to 15..45 seconds.
- Burst of Aggression: decreased duration to 2..10 seconds.
- Fixed a bug that caused incorrect audio panning.
- Increased the default mixing buffer size to correct audio distortion on some systems.
- Fixed a bug with the minimized Chat panel that caused old messages to show when you changed maps.
- Fixed a bug that prevented the Hall of Heroes from appearing on the Observer list at times.
- Fixed a bug in that Chat system that caused the ignore feature to work only on Whispers.
Update - Friday April 6, 2007
- Fixed a bug that caused Health Bars to appear too small when using the small interface size setting.
- Fixed a bug that caused some characters to use the wrong spellcasting animations.
- Fixed a bug with Observer Mode. Observer Mode games will be available again on Saturday morning (Pacific Daylight Time).
- Removed the Death Penalty from the following Heroes' Ascent missions: Broken Tower, the Courtyard, and the Hall of Heroes.
- Fixed a bug with the display of numbers in skill descriptions in Asian languages.
- Fixed a bug with Crippling Slash that caused incorrect durations for conditions.
- Fixed a bug with the display of the Deep Wound Condition that indicated you had an incorrect amount of Health.
- Fixed a bug that made the casting time for Wastrel's Demise .25 second. The correct casting time for this skill is 1 second.
- Fixed a bug that caused Deep Wound to add extra health degeneration when a character is also suffering from a condition that causes health degeneration.
- This update or one of the April 5th updates modified Windwalker Insignia to provide an additional +5 armor while affected by 4 or more Enchantments.
- Introduced a bug that prevented some players from even booting the game.
- Introduced a bug that caused some players to list all stacks as 0 or 00 while in inventory.
- Introduced a somewhat rare bug that causes a crash whenever the user saves or loads a Template.
- Introduced a graphical loading issue that causes two seconds of lag when a skill or spell is used or a number of names are loaded onto the area screen.
- Introduced a graphical bug where the image of some heroes in the inventory is distorted.
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