GuildWars Wiki
(Challenge Mission Hard Mode fixed.)
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<noinclude>{{Copyright Anet}}</noinclude>
== Update - Thursday, June 07, 2007 ==
 
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== Update 2 - Thursday June 7, 2007 ==
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=== Bug Fixes ===
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* Fixed a bug that prevented players from entering a Challenge Mission in Hard Mode.
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* Removed inaccurate changes to several skill and attribute descriptions.
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=== Miscellaneous ===
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* To prevent exploitation of the Nightfall starter quests "[[Take the Shortcut (Skip Tutorial)|Take the Shortcut]]", "[[Rally the Recruits (Tutorial)|Rally the Recruits]]", and "[[Never Fight Alone]]", the gold rewards for those quests were reduced to 25, and the reward for the starter quest "[[Honing your Skills]]" was increased to 250 gold to compensate.
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===Guildwiki notes===
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*[[Hard Mode]] and Normal Mode icons are now removed in [[Alliance Battle]] outposts.
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== Update - Thursday June 7, 2007 ==
 
=== Bug Fixes ===
 
=== Bug Fixes ===
 
* Fixed a bug in [[Fort Aspenwood]] that allowed the Warriors to be lured away from their destination.
 
* Fixed a bug in [[Fort Aspenwood]] that allowed the Warriors to be lured away from their destination.
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=== GuildWiki notes ===
 
=== GuildWiki notes ===
* <strike>Players can no longer enter [[Hard Mode]] from [[Challenge Mission]] outposts.</strike> Fixed in subsequent update.
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* For a while, players could not activate [[Hard Mode]] from [[Challenge Mission]] outposts. This was fixed with a subsequent update.
 
* All "health/energy degeneration of x" skills now state "-x health/energy degeneration."
 
* All "health/energy degeneration of x" skills now state "-x health/energy degeneration."
* A few changes have been made to the in-game text, but '''actual game mechanics have not been changed'''. These text changes are:
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* A few changes were made to in-game text, but actual game mechanics were not changed. These text changes were reverted with a subsequent update. These changes were:
 
** [[Fast Casting]] states that it now reduces [[signet]] [[activation time]] by 3% per rank.
 
** [[Fast Casting]] states that it now reduces [[signet]] [[activation time]] by 3% per rank.
 
** [[Mesmer]] [[Interrupt skills quick reference|spell-interrupt skills]] state that they also interrupt [[chant]]s.
 
** [[Mesmer]] [[Interrupt skills quick reference|spell-interrupt skills]] state that they also interrupt [[chant]]s.
** [[Soul Reaping]] states: "For each point of Soul Reaping, you gain 1 Energy whenever a creature near you dies. You may only gain Energy this way 3 times every 15 seconds. You only gain Energy from Spirits you control."
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** [[Soul Reaping]] states it will only trigger three times per fifteen seconds and that only spirits you control will trigger Soul Reaping, but spirits no longer give only half energy.
 
** [[Spawning Power]] states that it increases [[Weapon Spell|weapon spell]] duration by 2% per rank.
 
** [[Spawning Power]] states that it increases [[Weapon Spell|weapon spell]] duration by 2% per rank.
** [[Arcane Conundrum]] now reads, "For X seconds, Spells cast by target foe and all adjacent foes take twice as long to cast."
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** [[Arcane Conundrum]] states it affects the target foe and adjacent foes.
** [[Lyssa's Balance]] text has slightly been changed now allowing enchantment removal on target foe while you share the same number of enchantments.
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** [[Lyssa's Balance]] states it will remove an enchantment as long as you do not have more enchantments than the target.
** [[Malaise]] now correctly states that the caster suffers -1 health degeneration rather than the previously listed -2.
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** [[Malaise]] correctly states that the caster suffers -1 health degeneration rather than the previously listed -2.
 
<noinclude>[[Category:Game updates]]</noinclude>
 
<noinclude>[[Category:Game updates]]</noinclude>

Latest revision as of 12:00, 13 July 2008


The content of this page, news item, image or update note is copyrighted to ArenaNet - it is not released under a creative commons license and is used by GuildWiki by fair use only.

Update 2 - Thursday June 7, 2007

Bug Fixes

  • Fixed a bug that prevented players from entering a Challenge Mission in Hard Mode.
  • Removed inaccurate changes to several skill and attribute descriptions.

Miscellaneous

Guildwiki notes

Update - Thursday June 7, 2007

Bug Fixes

  • Fixed a bug in Fort Aspenwood that allowed the Warriors to be lured away from their destination.

Miscellaneous

GuildWiki notes

  • For a while, players could not activate Hard Mode from Challenge Mission outposts. This was fixed with a subsequent update.
  • All "health/energy degeneration of x" skills now state "-x health/energy degeneration."
  • A few changes were made to in-game text, but actual game mechanics were not changed. These text changes were reverted with a subsequent update. These changes were: