Glass Arrows
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Full: For 10...30 seconds, your arrows strike for +5...17 damage if they hit and cause Bleeding for 10...18 seconds if they are Blocked.
Concise: (10...30 seconds.) Your arrows deal +5...17 damage. Inflicts Bleeding condition if blocked (10...18 seconds).
Expertise |
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6 |
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20
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Duration
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10 |
12 |
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15 |
17 |
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25 |
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28
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30 |
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43
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+Damage
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5 |
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16
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17 |
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25
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Bleeding
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10 |
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17
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18 |
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23
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Acquisition[]
Signet of Capture:
Notes[]
- The bleeding effect when Glass Arrows are blocked is instead of, not in addition to, the bonus damage.
- Glass Arrows works very well with Needling Shot, quickly spiking down targets with low health.
- A closely related Prophecies-only skill is Melandru's Arrows.
- Glass Arrows
- Adds bonus damage unconditionally.
- Lasts longer than Melandru's Arrows (at 6 Expertise or higher).
- Lasts longer than most other preparations (at 9 Expertise or higher).
- Melandru's Arrows
- Adds bleeding unconditionally.
- Adds more bonus damage.
- Adds bleeding and damage if the requirement is met.
- Has a relatively easy-to-meet requirement (enchanted foes are commonly encountered).
Related skills[]
Related articles[]