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'''[[Signet of Capture]]''':
 
'''[[Signet of Capture]]''':
 
*[[Prophecies]]
 
*[[Prophecies]]
**[[Facet of Darkness]] ([[The Dragon's Lair (Mission)|The Dragon's Lair]])
+
**[[Facet of Darkness]] ([[The Dragon's Lair (mission)|The Dragon's Lair]])
**[[Mragga]] ([[Frozen Forest]])
+
**[[Mragga]] ([[Frozen Forest]], during [[The Hero's Challenge]])
 
*[[Factions]]
 
*[[Factions]]
**[[Kuonghsang]] ([[Nahpui Quarter (Mission)]])
+
**[[Kuonghsang]] ([[Nahpui Quarter (mission)]])
*[[Nightfall]]
+
*[[Guild Wars Nightfall|Nightfall]]
 
**[[Armind the Balancer]] ([[Bahdok Caverns]])
 
**[[Armind the Balancer]] ([[Bahdok Caverns]])
  +
*[[Guild Wars Eye of the North|Eye of the North]]
  +
**[[Facet of Death]] ([[Sparkfly Swamp]]) (During quest [[The Cipher of Grenth]])
   
 
== Notes ==
 
== Notes ==
How it works:
 
*[[Armor]] and [[Protection Prayers|Protection]] skills are Ignored by Grenth's Balance.
 
*Grenth's Balance ''does not'' count as damage, therefore it will not trigger the 'on damage' effect of skills such as [[Balthazar's Spirit]] and [[Pacifism]].
 
*If the caster has more health than the enemy (and less than maximum health), the caster '''will''' lose health.
 
*If the caster has almost full health then this skill has, at best, little effect.
 
 
*If the caster's maximum health is low, then Grenth's Balance's maximum effect will be low because it only steals up to the caster's maximum health.
 
*If the caster's maximum health is low, then Grenth's Balance's maximum effect will be low because it only steals up to the caster's maximum health.
 
*[[Morale Boost]]s or [[Death Penalty|Death Penalties]] have a high effect on Grenth's Balance because they can change maximum Health by anywhere from -60% to +10%.
 
*[[Morale Boost]]s or [[Death Penalty|Death Penalties]] have a high effect on Grenth's Balance because they can change maximum Health by anywhere from -60% to +10%.
  +
*Hexes like [[Backfire]] will trigger after the target loses health, but before the caster gains health. This may cause the caster to end up with less health than expected.
   
Therefore Grenth's Balance is most effective when:
+
'''Therefore Grenth's Balance is most effective when:'''
  +
*The caster ''and'' the target have the highest possible maximum health. This can be achieved with Vigor and Vitae [[Rune]]s, Survivor [[Insignia]], weapons [[Of Fortitude|of fortitude]], [[morale boost]]s, and [[Modify max health quick reference|various skills]].
*The caster uses a Vigor [[rune]] and several Vitae runes, and NO major/superior attribute runes to maximize his gainable Health.
 
  +
*The target is at maximum health, while the caster is near death. Skills that [[sacrifice]] health can be used.
*The caster wears [[armor]] that uses the Survivor's [[Insignia]].
 
 
*The target is high level. This is because a character's maximum health increases with their level.
*The caster uses items that increase health <!-- and your foe better use items that increase Armor (or increase health) [technically, their armor makes GB more effective since other things will be less effective, but I think that might be confusing -Fyren] -->.
 
*The caster uses skills such as [[Demonic Flesh]] or [[Endure Pain]] (W/N) to raise their maximum health temporarily, which corresponds to a temporary increase in gainable health.
 
*The target is high level. This is simply because a character's maximum health increases with their level.
 
*This skill is very useful in PvP matches where the necromancer is being specifically targeted by an opposing warrior. When the necromancer's health is nearing zero, Grenth's Balance's can be used repeatedly on the attacking warrior or other nearby enemies. However, this can be a very risky tactic.
 
*The caster has no death penalty (or, even better, maximum morale boost)
 
 
== Related skills ==
 
*{{skill icon|Lyssa's Balance}}
 
   
 
==Related articles==
 
==Related articles==

Latest revision as of 23:42, 17 April 2010

Skill details
Grenth's Balance
Grenth's Balance
Campaign: Core Necromancer
Profession: Necromancer
Attribute: Unlinked
Type: Elite Spell
    10 Energy ¼ Activation 10 Recharge

Full: If target foe has more Health than you, you gain half the difference (up to your maximum Health), and that foe loses an equal amount. If this foe has less Health than you, you lose half the difference, and that foe gains an equal amount.

Concise: You gain Health equal to half the difference between you and target, and this foe loses an equal amount. If this foe has less Health than you, you lose half the difference and that foe gains an equal amount.


Acquisition

Signet of Capture:

Notes

  • If the caster's maximum health is low, then Grenth's Balance's maximum effect will be low because it only steals up to the caster's maximum health.
  • Morale Boosts or Death Penalties have a high effect on Grenth's Balance because they can change maximum Health by anywhere from -60% to +10%.
  • Hexes like Backfire will trigger after the target loses health, but before the caster gains health. This may cause the caster to end up with less health than expected.

Therefore Grenth's Balance is most effective when:

  • The caster and the target have the highest possible maximum health. This can be achieved with Vigor and Vitae Runes, Survivor Insignia, weapons of fortitude, morale boosts, and various skills.
  • The target is at maximum health, while the caster is near death. Skills that sacrifice health can be used.
  • The target is high level. This is because a character's maximum health increases with their level.

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