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'''''NOTE:''''' This is not an ACCURATE page, but of pure fan fiction. Please check out guildwiki dot org or Guild wars wiki for accurate information and documentation.
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[[Guild]]s are the primary community connection of [[Guild Wars]]. They're used in the Guild versus Guild [[GvG]] battles.
 
[[Guild]]s are the primary community connection of [[Guild Wars]]. They're used in the Guild versus Guild [[GvG]] battles.
   
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People use to think that guilds are run alone, but then they found Alliances... Their Kung Fu grew stronger...
You don't need any members to create a guild, and being part of a guild isn't at all necessary to fully enjoy the world of Guild Wars. However, being a part of an active guild can add another element of teamwork to the game, and climbing the ladder to being the top guild in Guild Wars will bring you a measure of acclaim inside the world. Belonging to a guild will also help with gaining friendship in the Guild Wars community - friends who play together stick together.
 
   
 
== Creating A Guild ==
 
== Creating A Guild ==
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They learned how to create a guild, just by having 100g and a name as well as a <nowiki>[TAG]</nowiki>. From this, they realized they could earn their kung fu.
[[Image:GuildRegistrarWindow.jpg|right|thumb|The Guild Registration window]]
 
 
To create a guild, one must speak to a [[Guild Registrar]] who can create one for a fee of {{Cost|100}}. The registrar will ask you for a guild name, and a 2&ndash;4 character abbreviation that will appear next to all guild members' names. For example, a character named "Rojhaz Gravewit", in a guild whose abbreviation is "AbCd" will appear as "Rojhaz Gravewit [AbCd]." The character length limit for a guild name is 31 characters including spaces and the minimum is 3 characters. The name has to be made of two words minimum.
 
 
Once your guild is created, you can start inviting members.
 
 
Note that once one of your characters is a member of a guild, all of your characters on that account will belong to the same guild. Also note that a leader is not able to leave the guild while he or she still has members in it. The guild leader has to designate someone else as leader (the old leader will be demoted to officer), then he or she can leave the guild.
 
 
It is important to note that you '''cannot''' change the name of a guild after creation under any circumstances.
 
   
 
== Guild Roster ==
 
== Guild Roster ==
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They could not believe that they could be a guild leader and then have others help them lead Kung Fu.
 
:''See [[Guild Roster]] for details.''
 
 
[[Image:Guild menu.jpg|thumb|right|200px|The Guild Menu screen of a guild]]
 
 
The Guild Roster is used to see and manage guild members and guests. There are four ranks of membership, being (from highest) Leader, Officer, Member, and Guest. Each rank carries specific privileges. In general, only the leader can make major changes to the guild, officers can make smaller changes and manage some of the guild's roster, members can only play and enjoy guild membership benefits, and guests can only participate in guild battles for limited periods of time.
 
 
The Guild Roster window shows the names of people currently in the guild, their ranks, and when they last logged in. Hovering your mouse over a guild member will also show their join date, who they were invited by, and promotion/demotion history.
 
 
Guild membership is limited to 100 people at any given time.
 
 
See the [[Guild Roster]] article for details on ranks and management options.
 
 
A member can leave his/her guild by clicking the icon next to your name on the guild roster and choosing "Leave Guild." Only the guild leader can disband a guild, and must kick out all guild members beforehand to do so.
 
   
 
== Designing the Cape ==
 
== Designing the Cape ==
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They have fun with this... Some play with their Cape designs often... Others, only pick one design and stick to it like glue. (Accurate information see guild wars wiki or guild wiki dot org).
 
To start designing your cape, the leader must talk to a [[Guild Emblemer]]. <br>
 
Designing a cape is free, but each time the cape is changed/created, it will cost {{Cost|2|0}}. <br>
 
See [[Cape]] for further details about customizing the cape.
 
   
 
== [[Guild Hall]]s ==
 
== [[Guild Hall]]s ==
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One could not believe of all the things that they could do with a guild hall... Wow! Npcs! Almost everything needed for the kung fu practices.
[[Image:Celestial Sigil.jpg|61px|thumb|Celestial Sigil]]
 
To purchase a guild hall, your guild must already have purchased a guild cape. A hall costs one [[Celestial Sigil]]. If your guild has a cape, you can speak to the [[Canthan Ambassador]] in [[Lion's Arch]], [[Kaineng Center]], [[Kamadan, Jewel of Istan]], or the [[Great Temple of Balthazar]] to visit any guild hall. While visiting, you can purchase the hall from the ambassador or speak to him to visit a different hall or leave the hall. While visiting a hall, each has a [[Sigil Trader]].
 
   
 
== [[Alliance]]s ==
Any non-[[pre-Searing]] member of a guild is able to travel directly to their [[Guild Hall]] using the "guild hall" button in the Guild window (reached by pressing G).
 
 
[[Alliance]]s are one of the hardest parts of a guild to maintain. Without some strong guilds, an alliance will just be a chat room. As guilds are the backbone of any alliance, all participating guilds must be active in order to prevent their alliance from dying due to inactivity or non participation.
   
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While accurate, many had different views and reasons on how to do their alliance....
Once you have purchased a Guild Hall you can purchase [[Guild Lord (services)|services]] for it and host [[Guild versus Guild|guild battles]].
 
   
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Some use to do [[council]]s... especially, gvg ones in the days of old... That failed... people disagree, hard having meetings, etc. many bicker...
If you wish to change your guild hall again, buy another [[Celestial Sigil]], talk to the [[Canthan Ambassador]] and choose your new guild hall. All purchased NPC's for your guild hall will be transferred to the new one, so you will not have to buy them all again.
 
 
== [[Alliance]]s ==
 
[[Alliance]]s are one of the hardest parts of a guild to maintain. Without some strong guilds, an alliance will just be a chat room. As guilds are the backbone of any alliance, all participating guilds must be active in order to prevent their alliance from dying due to inactivity or non participation.
 
   
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Others had their own way of running Alliances. those turned out better than those with "councils" that would be "mocked" by those that knew or found out about it.
In order to start or join an alliance, a guild must first decide if it wishes to side with the [[Kurzick]]s or the [[Luxon]]s, as all guilds in an alliance must be aligned with the same faction in order to obtain [[faction (alliance)|faction point]]s. Also, a guild can change sides as many times as they want- if you talk to the appropriate [[Luxon]] or [[Kurzick]] ambassadors in [[House Zu Heltzer]] or [[Cavalon]] you will be given the option to change for {{Cost|500}}. Your guild will start off with the basic 5000 faction points. This can be done as many times as needed, but every time the faction will reset.
 
   
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== Leaving or Disbanding a Guild ==
To invite a Guild into an Alliance, the Guild's leader must pay {{Cost|1|0}}. A strong alliance participating in [[Alliance Battle]]s regularly may begin to gain enough faction to be granted an [[outpost]] or [[town]]. An Alliance may have a maximum of ten guilds in it.
 
 
A member can leave his/her guild by clicking the icon next to their name on the guild roster and choosing "Leave Guild." Only the guild leader can disband a guild. For the disbanding, one must "spike" or kick out all other players... this is bad kung fu and must only be done as a last resort.
   
 
== Related articles ==
 
== Related articles ==
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Any in the fan fiction category.
*[[Guild Hall]]
 
*[[Guild Lord (services)]]
 
*[[Guild versus Guild]] - Inter-guild competition.
 
*[[When to join a guild]]
 
   
[[Category:Guides]]
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[[Category:Fanfic]]

Latest revision as of 09:16, 14 January 2014

NOTE: This is not an ACCURATE page, but of pure fan fiction. Please check out guildwiki dot org or Guild wars wiki for accurate information and documentation.

Guilds are the primary community connection of Guild Wars. They're used in the Guild versus Guild GvG battles.

People use to think that guilds are run alone, but then they found Alliances... Their Kung Fu grew stronger...

Creating A Guild

They learned how to create a guild, just by having 100g and a name as well as a [TAG]. From this, they realized they could earn their kung fu.

Guild Roster

They could not believe that they could be a guild leader and then have others help them lead Kung Fu.

Designing the Cape

They have fun with this... Some play with their Cape designs often... Others, only pick one design and stick to it like glue. (Accurate information see guild wars wiki or guild wiki dot org).

Guild Halls

One could not believe of all the things that they could do with a guild hall... Wow! Npcs! Almost everything needed for the kung fu practices.

Alliances

Alliances are one of the hardest parts of a guild to maintain. Without some strong guilds, an alliance will just be a chat room. As guilds are the backbone of any alliance, all participating guilds must be active in order to prevent their alliance from dying due to inactivity or non participation.

While accurate, many had different views and reasons on how to do their alliance....

Some use to do councils... especially, gvg ones in the days of old... That failed... people disagree, hard having meetings, etc. many bicker...

Others had their own way of running Alliances. those turned out better than those with "councils" that would be "mocked" by those that knew or found out about it.

Leaving or Disbanding a Guild

A member can leave his/her guild by clicking the icon next to their name on the guild roster and choosing "Leave Guild." Only the guild leader can disband a guild. For the disbanding, one must "spike" or kick out all other players... this is bad kung fu and must only be done as a last resort.

Related articles

Any in the fan fiction category.