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Hai Jeling
Hai Jeling
Classification
Species: Human
Profession: Weaponsmith
Level(s): 20

General[]

Hai Jeling is a weaponsmith in Seitung Harbor.

If you give her the required amount of crafting materials, and pay her a fee in gold, she will craft you one of the weapons from her "menu".

Also, for a fee of 10 gold she can customize a weapon for you. This will increase its damage by 20%, but means that no character other than the one it is customized for can use that weapon.

Location[]

Weapons Offered[]

Seitung Harbor weaponsmith: Hai Jeling[]

Prof. Type
(Weapon / Focus / Shield)
Stats
(Damage / Energy / Armor)
Attribute
Requirement
Modifiers Input
Materials
Gold
Warrior Cleaver Slashing damage: 6-21 7 Axe Mastery Damage +15% (while Health is above 50%) 10 Iron
3 Wood
1 Steel
750Gold
Ranger Longbow Piercing damage: 13-22 7 Marksmanship Damage +15% (while Health is above 50%) 15 Wood
5 Feather
750Gold
Ranger Shortbow Piercing damage: 13-22 7 Marksmanship Damage +15% (while Health is above 50%) 15 Wood
5 Feather
750Gold
Assassin Sai Piercing damage: 6-13 7 Dagger Mastery Damage +15% (while Health is above 50%) 10 Iron
1 Steel
750Gold
Warrior Bludgeoner Blunt damage: 16-27 7 Hammer Mastery Damage +15% (while Health is above 50%) 9 Iron
6 Wood
1 Steel
750Gold
Warrior Katana Slashing damage: 13-17 7 Swordsmanship Damage +15% (while Health is above 50%) 10 Iron
1 Steel
750Gold
Warrior Bronze Shield Armor: 13 7 Strength Health +25 9 Iron
2 Steel
750Gold
Warrior Bronze Shield Armor: 13 7 Tactics Health +25 9 Iron
2 Steel
750Gold
Mesmer Clairvoyant Staff Chaos damage: 10-17
Energy +10
7 Domination Halves casting time of Domination Magic Spells (Chance 20%)
Halves skill recharge of spells (Chance: 20%)
10 Wood Planks
6 Piles of Glittering Dust
750Gold
Mesmer Hypnotic Staff Chaos damage: 10-17
Energy +10
(req. 7 Illusion) Halves casting time of Illusion Magic Spells (Chance 20%)
Halves skill recharge of spells (Chance: 20%)
9 Chitin Fragments
3 Iron
750Gold
Necromancer Evil Eye Staff Dark damage: 10-17
Energy +10
(req. 7 Blood Magic) Halves casting time of Blood Magic Spells (Chance 20%)
Halves skill recharge of spells (Chance: 20%)
10 Wood
1 Monstrous Eye
750Gold
Necromancer Wicked Staff Cold damage: 10-17
Energy +10
(req. 7 Curses) Halves casting time of Curses Spells (Chance 20%)
Halves skill recharge of spells (Chance: 20%)
10 Wood
6 Piles of Glittering Dust
750Gold
Necromancer Bone Staff Cold damage: 10-17
Energy +10
(req. 7 Death Magic) Halves casting time of Death Magic Spells (Chance 20%)
Halves skill recharge of spells (Chance: 20%)
9 Bone
6 Piles of Glittering Dust
750Gold
Elementalist Air Staff Lightning damage: 10-17
Energy +10
(req. 7 Air Magic) Halves casting time of Air Magic Spells (Chance 20%)
Halves skill recharge of spells (Chance: 20%)
10 Piles of Glittering Dust
6 Iron
750Gold
Elementalist Earth Staff Earth damage: 10-17
Energy +10
(req. 7 Earth Magic) Halves casting time of Earth Magic Spells (Chance 20%)
Halves skill recharge of spells (Chance: 20%)
10 Iron
6 Piles of Glittering Dust
750Gold
Elementalist Fire Staff Fire damage: 10-17
Energy +10
(req. 7 Fire Magic) Halves casting time of Fire Magic Spells (Chance 20%)
Halves skill recharge of spells (Chance: 20%)
9 Iron
6 Scales
750Gold
Elementalist Water Staff Cold damage: 10-17
Energy +10
(req. 7 Water Magic) Halves casting time of Water Magic Spells (Chance 20%)
Halves skill recharge of spells (Chance: 20%)
10 Iron
6 Piles of Glittering Dust
750Gold
Monk Holy Staff Fire damage: 10-17
Energy +10
(req. 7 Divine Favor) Halves casting time of Divine Favor Spells (Chance 20%)
Halves skill recharge of spells (Chance: 20%)
10 Wood
6 Piles of Glittering Dust
750Gold
Monk Healing Staff Fire damage: 10-17
Energy +10
(req. 7 Divine Favor) Halves casting time of Healing Prayers Spells (Chance 20%)
Halves skill recharge of spells (Chance: 20%)
10 Wood
6 Piles of Glittering Dust
750Gold
Monk Protective Staff Fire damage: 10-17
Energy +10
(req. 7 Divine Favor) Halves casting time of Protection Prayers Spells (Chance 20%)
Halves skill recharge of spells (Chance: 20%)
10 Wood
6 Chitin Fragments
750Gold
Monk Smiting Staff Holy damage: 10-17
Energy +10
(req. 7 Smiting Prayers) Halves casting time of Smiting Prayers Spells (Chance 20%)
Halves skill recharge of spells (Chance: 20%)
7 Iron
6 Piles of Glittering Dust
750Gold
Ritualist Communing Staff Dark damage: 10-17
Energy +10
(req. 7 Communing) Halves casting time of Communing Spells (Chance 20%)
Halves skill recharge of spells (Chance: 20%)
10 Wood
6 Bone
750Gold
Ritualist Spawning Staff Lightning damage: 10-17
Energy +10
(req. 7 Spawning Power) Halves casting time of Spawning Power Spells (Chance 20%)
Halves skill recharge of spells (Chance: 20%)
10 Wood
6 Bones
750Gold
Ritualist Channeling Staff Lightning damage: 10-17
Energy +10
(req. 7 Channeling Magic) Halves casting time of Channeling Magic Spells (Chance 20%)
Halves skill recharge of spells (Chance: 20%)
10 Bone
6 Plant Fibers
750Gold
Ritualist Restoration Staff Lightning damage: 10-17
Energy +10
(req. 7 Spawning Power) Halves casting time of Restoration Magic Spells (Chance 20%)
Halves skill recharge of spells (Chance: 20%)
10 Bone
6 Iron Ingots
750Gold
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