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== Acquisition ==
 
== Acquisition ==
'''[[Skill Quests]]''':
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'''[[Skill Quests]]''':
 
*[[Protecting Ascalon]] ([[Old Ascalon]])
 
*[[Protecting Ascalon]] ([[Old Ascalon]])
 
'''[[Skill Trainer]]s''':
 
'''[[Skill Trainer]]s''':
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*When fighting creatures that use this skill, it may be advantageous to get as close to that foe as possible.
 
*When fighting creatures that use this skill, it may be advantageous to get as close to that foe as possible.
 
*Only the caster will receive the healing from [[Divine Favor]].
 
*Only the caster will receive the healing from [[Divine Favor]].
 
* While being a [[Prophecies]] campaign skill, it can be captured in a [[core]] location: from the [[Priest of Menzies]] in [[Fissure of Woe]]. However, you still need Prophecies in order to capture the skill.
*This skill is often used by [[Minion Master]]s to heal themselves and their minions.
 
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{{anomaly|Contrary to the description, this skill will not heal [[spirits]].}}
   
 
==Trivia==
 
==Trivia==
*The icon for this skill identical to that used for the skill [[Heal Other]], except for the white ring around the "star", and the extra points on the "star".
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*The icon for this skill is nearly identical to that used for the skill [[Heal Other]], except for the white ring around the "star", and the extra points on the "star".
* While being a [[Prophecies]] campaign skill, it can be captured in a [[core]] location: from [[Priest of Menzies]] in [[Fissure of Woe]].
 
   
 
== Related skills ==
 
== Related skills ==
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[[Category:Duplicate skills]]
 
[[Category:Duplicate skills]]
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[[Category:Spells]]
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[[Category:Healing Prayers skills]]
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[[Category:Monk skills (Prophecies)]]

Latest revision as of 08:33, 2 November 2011

Skill details
Heal Area
Heal Area
Campaign: Prophecies Monk
Profession: Monk
Attribute: Healing Prayers
Type: Spell
    10 Energy 1 Activation 5 Recharge

Full: Heal yourself and all adjacent creatures for 30...150 points.

Concise: Heals you and adjacent allies and foes for 30...150.

Healing Prayers 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
Health 30 40 50 60 70 80 90 100 110 120 130 140 150 160 170 180 190 200 210 220 230 240


Acquisition

Skill Quests:

Skill Trainers:

Notes

  • Note that "creatures" include foes.
  • When fighting creatures that use this skill, it may be advantageous to get as close to that foe as possible.
  • Only the caster will receive the healing from Divine Favor.
  • While being a Prophecies campaign skill, it can be captured in a core location: from the Priest of Menzies in Fissure of Woe. However, you still need Prophecies in order to capture the skill.
Anomaly Anomaly! Contrary to the description, this skill will not heal spirits.

Trivia

  • The icon for this skill is nearly identical to that used for the skill Heal Other, except for the white ring around the "star", and the extra points on the "star".

Related skills

Related articles