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Healing Reduction refers to effects that are placed on a target which cause all healing for that target to be reduced by a certain percentage. For example, a creature suffering from Deep Wound will receive 20% less benefit from any direct healing (not health regeneration) they get.

For more information on health, healing and health regeneration, see the article Health.

Skills that affect healing amount[]

Positive effect

Name Target Amount Stats Notes Skill type Attr Cam
Aura of Faith Ally +50...90%
    5 Energy ¼ Activation 8 Recharge
For 3s Elite Enchantment Spell MonkProt P
Healer's Boon Allies +50%
    5 Energy ¼ Activation 10 Recharge
Affects Healing Prayers spells you cast Elite Enchantment Spell MonkDF N
Life Attunement Ally +14...43%
-1 Upkeep 10 Energy 2 Activation    
Ally deals 30% less damage with attacks Enchantment Spell MonkProt P
Unyielding Aura Allies +15...51%
-1 Upkeep 5 Energy ¼ Activation 10 Recharge
Resurrects an ally when the skill ends Elite Enchantment Spell MonkDF P

Negative effect

Name Target Amount Stats Notes Skill type Attr Cam
Predatory Season Spirit Range -20%
    5 Energy 5 Activation 60 Recharge
Gain 5 health per attack Nature Ritual RangerBeast P
Lingering Curse Foe and nearby foes -20%
    15 Energy 1 Activation 10 Recharge
Also causes 0..3 health degen Elite Hex Spell NecromancerCurses C
Defile Flesh Foe -33%
10% Sacrifice 10 Energy 1 Activation 10 Recharge
Hex Spell NecromancerCurses C
Malign Intervention Foe -20%
    10 Energy 1 Activation 5 Recharge
If foe dies with this hex, a masterless bone horror is animated Hex Spell NecromancerDeath P
Mark of Death Foe -33%
    10 Energy ¼ Activation 20 Recharge
Hex Spell AssassinDeadly F
Healer's Covenant Allies -25%
-1 Upkeep 5 Energy ¼ Activation 5 Recharge
also reduces cost of Healing Prayers spells Elite Enchantment Spell MonkHeal N

Other effects[]

Conditions:

Environment Effects:

Notes[]

  • Healing reduction will not stack to exceed -40%.