Further health-restoring skills can be found at the gain health skills quick reference.
See also skills that modify the amount of healing caused.
Warrior[]
Strength[]
Lion's Comfort [edit]
|
Skill. All of your signets are disabled for 12 seconds. You are healed for 50...98 Health, and gain 0...2 strikes of adrenaline. |
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Nightfall |
Tactics[]
Healing Signet [edit]
|
Signet. You gain 82...154 Health. You have -40 armor while using this skill. |
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Core |
Ranger[]
Beast Mastery[]
Comfort Animal [edit]
|
Skill. You heal your animal companion for 20...87 Health. If your companion is dead, it is resurrected with 10...48% Health. If you have Comfort Animal equipped, your animal companion will travel with you. |
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Core | |||||||||||||
Heal as One [edit]
|
Elite Skill. For 15 seconds, your animal companion steals 1...16 Health whenever it hits with an attack. You and your companion are both healed for 20...87 Health. If your companion is dead, it's[sic] resurrected with 50% Health. If you have this skill equipped, your companion will travel with you. |
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Factions | |||||||||||||
Predatory Bond [edit]
|
Shout. For 5...17 seconds, your animal companion attacks 25% faster and heals you for 1...25 Health with each successful attack. |
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Factions |
Monk[]
Divine Favor[]
Blessed Light [edit]
|
Elite Spell. Heal target ally for 10...114 Health and remove one condition and one hex. |
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Factions | |||||||||||||
Boon Signet [edit]
|
Elite Signet. Heal target ally for 20...68 Health. Your next Healing or Protection Prayer[sic] spell that targets an ally heals for an additional 20...68 Health. |
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Factions | |||||||||||||
Divine Boon [edit]
|
Enchantment Spell. While you maintain this enchantment, whenever you cast a Protection Prayer or Divine Favor spell that targets an ally, that ally is healed for 15...51 Health, and you lose 1 Energy. |
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Core | |||||||||||||
Divine Healing [edit]
|
Spell. Heal yourself and party members within earshot for 15...51 points. |
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Prophecies | |||||||||||||
Divine Intervention [edit]
|
Enchantment Spell. For 10 seconds, the next time target ally receives damage that would be fatal, the damage is negated and that ally is healed for 26...197 Health. |
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Core | |||||||||||||
Heaven's Delight [edit]
|
Spell. Heals you and party members within earshot for 15...51 points. |
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Factions | |||||||||||||
Release Enchantments [edit]
|
Spell. Lose all enchantments. Each party member is healed for 5...29 Health for each Monk enchantment lost. |
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Factions | |||||||||||||
Signet of Devotion [edit]
|
Signet. Heal target ally for 14...83 points. |
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Core | |||||||||||||
Watchful Spirit [edit]
|
Enchantment Spell. While you maintain this enchantment, target ally gains +2 Health regeneration. That ally is healed for 30...150 Health when Watchful Spirit ends. |
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Prophecies |
Healing Prayers[]
Cure Hex [edit]
|
Spell. Remove one hex from target ally. If a hex was removed, that ally is healed for 30...102 Health. |
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Eye of the North | |||||||||||||
Dwayna's Kiss [edit]
|
Spell. Heal target other ally for 15...51 Health and an additional 10...30 Health for each enchantment or hex on that ally. |
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Prophecies | |||||||||||||
Dwayna's Sorrow [edit]
|
Enchantment Spell. For 30 seconds, target ally and all nearby allies are enchanted with Dwayna's Sorrow. If an ally dies while under the effects of Dwayna's Sorrow, your party is healed for 5...41. |
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Factions | |||||||||||||
Ethereal Light [edit]
|
Spell. Target ally is healed for 25...85. This spell is easily interrupted. |
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Factions | |||||||||||||
Gift of Health [edit]
|
Spell. All of your other Healing Prayers skills are disabled for 10...6 seconds. Target other ally is healed for 15...123 Health. |
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Factions | |||||||||||||
Glimmer of Light [edit]
|
Elite Spell. Heal target ally for 10...94 Health. |
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Nightfall | |||||||||||||
Heal Area [edit]
|
Spell. Heal yourself and all adjacent creatures for 30...150 points. |
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Prophecies | |||||||||||||
Heal Other [edit]
|
Spell. Heal target other ally for 35...151 health. |
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Prophecies | |||||||||||||
Heal Party [edit]
|
Spell. Heal entire party for 30...66 Health. |
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Core | |||||||||||||
Healing Burst [edit]
|
Elite Spell. Target ally is healed for 5...105. All party members in earshot of your target gain Health equal to the Divine Favor bonus from this spell. Your Smiting Prayers are disabled for 20 seconds. |
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Factions | |||||||||||||
Healing Hands [edit]
|
Elite Enchantment Spell. For 10 seconds, whenever target ally takes damage, that ally is healed for 5...29 Health. |
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Prophecies | |||||||||||||
Healing Light [edit]
|
Elite Spell. Heal target ally for 40...88 Health. If your target has an enchantment, you gain 1...3 Energy. |
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Factions | |||||||||||||
Healing Ribbon [edit]
|
Spell. Target other ally is healed for 20...92 Health. Up to 2 additional allies near target ally are healed for 10...82 Health. |
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Eye of the North | |||||||||||||
Healing Ring [edit]
|
Spell. Heal adjacent creatures for 30...150 Health. The caster is not healed. |
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Nightfall | |||||||||||||
Healing Touch [edit]
|
Spell. Heal target touched ally for 16...51 Health. Health gain from Divine Favor is doubled for this spell. |
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Core | |||||||||||||
Healing Whisper [edit]
|
Spell. Target other ally is healed for 40...88 Health. This spell has half the normal range. |
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Factions | |||||||||||||
Infuse Health [edit]
|
Spell. Lose half your current Health. Target other ally is healed for 100...129% of the amount you lost. |
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Core | |||||||||||||
Jamei's Gaze [edit]
|
Spell. Heal target other ally for 35...151 Health. |
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Factions | |||||||||||||
Karei's Healing Circle [edit]
|
Spell. Heal yourself and all adjacent creatures for 30...150 points. |
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Factions | |||||||||||||
Light of Deliverance [edit]
|
Elite Spell. All party members are healed for 5...57 Health. |
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Nightfall | |||||||||||||
Orison of Healing [edit]
|
Spell. Heal target ally for 20...60 points. |
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Core | |||||||||||||
Patient Spirit [edit]
|
Enchantment Spell. For 2 seconds, target ally is enchanted with Patient Spirit. When this enchantment ends, that ally is healed for 30...102 Health. |
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Eye of the North | |||||||||||||
Renew Life [edit]
|
Spell. Resurrect target touched dead target[sic] party member with 50% Health and 5...17% Energy. That party member and all allies within earshot are healed for 55...115 Health. |
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Nightfall | |||||||||||||
Signet of Rejuvenation [edit]
|
Signet. Heal target ally for 15...63. If target ally is casting a spell or attacking, that ally is healed for an additional 15...63 Health. |
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Factions | |||||||||||||
Supportive Spirit [edit]
|
Enchantment Spell. For 5...19 seconds, whenever target ally takes damage while knocked down, that ally is healed for 5...29 Health. |
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Nightfall | |||||||||||||
Vigorous Spirit [edit]
|
Enchantment Spell. For 30 seconds, each time target ally attacks or casts a spell, that ally is healed for 5...17 Health. |
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Prophecies | |||||||||||||
Word of Healing [edit]
|
Elite Spell. Heal target ally for 5...81 Health. Heal for an additional 30...98 Health if that ally is below 50% Health. |
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Core | |||||||||||||
Words of Comfort [edit]
|
Spell. Target ally is healed for 15...51 Health and an additional 15...39 Health if that ally is suffering from a condition. |
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Nightfall |
Protection Prayers[]
Dismiss Condition [edit]
|
Spell. Remove one condition from target ally. If that ally is under the effects of an enchantment, that ally is healed for 15...63 Health. |
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Nightfall | |||||||||||||
Extinguish [edit]
|
Spell. Remove one condition from each party member. Party members relieved of Burning are healed for 10...82 Health. |
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Factions | |||||||||||||
Life Sheath [edit]
|
Elite Enchantment Spell. Remove 0...2 conditions from target ally. For 8 seconds, the next time that ally would take damage or life steal, that ally gains that amount of Health instead (maximum 20...84). |
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Factions | |||||||||||||
Mark of Protection [edit]
|
Elite Enchantment Spell. For 10 seconds, whenever target ally would take damage, that ally is healed for that amount instead, maximum 6...49. All your Protection Prayers are disabled for 5 seconds. |
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Prophecies | |||||||||||||
Mend Ailment [edit]
|
Spell. Remove one condition (Poison, Disease, Blindness, Dazed, Bleeding, Crippled, Burning, Weakness, Cracked Armor or Deep Wound) from target ally. For each remaining condition, that ally is healed for 5...57 health. |
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Core | |||||||||||||
Mend Condition [edit]
|
Spell. Remove one condition (Poison, Disease, Blindness, Dazed, Bleeding, Crippled, Burning, Weakness, or Deep Wound) from target other ally. If a Condition is removed, that ally is healed for 5...57 health. |
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Prophecies | |||||||||||||
Mending Touch [edit]
|
Spell. Touched ally loses two conditions and is healed for 15...51 Health for each condition removed in this way. |
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Nightfall | |||||||||||||
Restore Condition [edit]
|
Elite Spell. Remove all conditions (Poison, Disease, Blindness, Dazed, Bleeding, Crippled, Burning, Weakness, Cracked Armor, and Deep Wound) from target other ally. For each condition removed, that ally is healed for 10...58 Health. |
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Prophecies | |||||||||||||
Reversal of Fortune [edit]
|
Enchantment Spell. For 8 seconds, the next time target ally would take damage or life steal, that ally gains that amount of Health instead, maximum 15...67. |
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Core | |||||||||||||
Shield Guardian [edit]
|
Enchantment Spell. For 10 seconds, target ally has a 75% chance to block incoming attacks. The next time target ally blocks an attack, that ally and all nearby allies are healed for 16...67 and Shield Guardian ends. |
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Factions | |||||||||||||
Spirit Bond [edit]
|
Enchantment Spell. For 8 seconds, whenever target ally takes more than 60 damage from the next 10 attacks or spells, that ally is healed for 40...88 Health. |
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Factions | |||||||||||||
Zealous Benediction [edit]
|
Elite Spell. Heal target ally for 30...150 Health. If target was below 50% Health, you gain 7 Energy. |
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Nightfall |
Sunspear title track[]
Seed of Life [edit]
|
Enchantment Spell. For 2...4 seconds, whenever target other ally takes damage, all party members are healed for 2 Health for each rank in Divine Favor. |
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Nightfall | PvE only |
Necromancer[]
Blood Magic[]
Blood Renewal [edit]
|
Enchantment Spell. For 7 seconds, you gain +3...5 Health regeneration. When Blood Renewal ends, you gain 40...160 Health. |
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Prophecies |
Curses[]
Parasitic Bond [edit]
|
Hex Spell. For 20 seconds, target foe suffers -1 Health degeneration. The caster is healed for 30...102 when Parasitic Bond ends. |
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Core |
Death Magic[]
Blood of the Master [edit]
|
Spell. All of your undead allies are healed for 30...99. You sacrifice an additional 2% maximum Health per minion healed in this way. |
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Core | |||||||||||||
Feast for the Dead [edit]
|
Spell. Destroy target animated undead ally. All of your other animated undead allies are healed for 10...82 Health. |
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Nightfall |
Mesmer[]
Inspiration Magic[]
Ether Feast [edit]
|
Spell. Target foe loses 3 Energy. You are healed 20...56 for each point of Energy lost. |
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Core |
Elementalist[]
Energy Storage[]
Aura of Restoration [edit]
|
Enchantment Spell. For 60 seconds, you gain 0...1 Energy and are healed for 200...440% of the Energy cost each time you cast a spell. |
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Core | |||||||||||||
Glyph of Restoration [edit]
|
Glyph. For 15 seconds, your next 2 Spells heal you for 30...90 Health, and you are healed for 150...350% of the Energy cost of that Spell. |
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Nightfall |
Allegiance Title[]
Elemental Lord [edit]
|
Enchantment Spell. For 40...56 seconds, your elemental attributes are boosted by 1. Each time you cast a spell, you gain 1 Energy for every 10 ranks of Energy Storage and are healed for 100...260% of the spell's Energy cost. |
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Factions | PvE only |
Assassin[]
Deadly Arts[]
Sadist's Signet [edit]
|
Signet. You gain 10...34 Health for each condition on target foe. |
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Eye of the North |
Shadow Arts[]
Death's Charge [edit]
|
Spell. Shadow Step to target foe. If that foe has more Health than you, you are healed for 65...173. |
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Factions | |||||||||||||
Death's Retreat [edit]
|
Spell. Shadow Step to target ally. If you have less Health than that ally, you gain 40...112 Health. |
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Nightfall | |||||||||||||
Heart of Shadow [edit]
|
Spell. You are healed for 30...126. Shadow Step to a nearby location directly away from your target. |
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Factions | |||||||||||||
Shadow Refuge [edit]
|
Enchantment Spell. For 6 seconds, you gain 5...9 Health regeneration. When Shadow Refuge ends, you gain 40...88 Health if you are attacking. |
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Factions | |||||||||||||
Way of Perfection [edit]
|
Enchantment Spell. For 60 seconds, whenever you successfully land a critical hit, you gain 10...34 Health. |
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Factions |
Ritualist[]
Restoration Magic[]
Ghostmirror Light [edit]
|
Spell. Target other ally is healed for 15...75 Health. If you are within earshot of a spirit, you are also healed for 15...75 Health. |
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Nightfall | |||||||||||||
Life [edit]
|
Binding Ritual. Create a level 1...11 spirit. When this spirit dies, all non-spirit allies within its range are healed for 1...6 Health for each second this spirit was alive. This spirit dies after 20 seconds. |
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Factions | |||||||||||||
Mend Body and Soul [edit]
|
Spell. Target ally is healed for 20...96 Health. That ally loses one condition for each spirit within earshot. |
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Factions | |||||||||||||
Mending Grip [edit]
|
Spell. Target ally is healed for 15...63 Health. If that ally is under the effects of a weapon spell, that ally loses one condition. |
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Eye of the North | |||||||||||||
Preservation [edit]
|
Elite Binding Ritual. Create a level 1...11 spirit. Every 4 seconds, this spirit heals one non-spirit ally in the area for 10...94 Health. This spirit dies after 90 seconds. |
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Factions | |||||||||||||
Protective Was Kaolai [edit]
|
Item Spell. Hold Kaolai's ashes for up to 15...51 seconds. While you hold his ashes, you gain 10 armor. When you drop his ashes, all party members are healed for 10...70 Health. |
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Factions | |||||||||||||
Rejuvenation [edit]
|
Binding Ritual. Create a level 1...16 spirit. This spirit heals all party members within earshot for 3...9 Health each second. This spirit loses 3...9 Health for each party member healed in this way. This Spirit dies after 30...78 seconds. |
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Eye of the North | |||||||||||||
Soothing Memories [edit]
|
Spell. Target ally is healed for 10...82 Health. If you are holding an item, you gain 3 Energy. |
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Factions | |||||||||||||
Spirit Light [edit]
|
Spell. Target ally is healed for 60...156. If any spirits are within earshot, you don't sacrifice Health. |
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Factions | |||||||||||||
Spirit Transfer [edit]
|
Spell. The spirit nearest you loses 5...41 Health. Target ally is healed for 5 for each point of Health lost. |
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Factions | |||||||||||||
Wielder's Boon [edit]
|
Spell. Heal target ally for 15...51 points. If that ally is under the effects of a weapon spell, Wielder's Boon heals for an additional 15...63 Health. |
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Factions |
Spawning Power[]
Consume Soul [edit]
|
Elite Spell. You steal 5...49 Health from target foe. If that foe was a summoned creature, you steal all of that foe's life. |
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Factions | |||||||||||||
Feast of Souls [edit]
|
Spell. Destroy all nearby allies' spirits. For each spirit destroyed in this way, all party members are healed for 50...90 Health. |
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Factions | |||||||||||||
Spirit to Flesh [edit]
|
Spell. Target touched allied spirit is destroyed. All nearby allies are healed for 30...198. |
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Factions |
Allegiance rank[]
Summon Spirits [edit]
|
Spell. All spirits you control Shadow Step to your location, and gain 60...92 Health. |
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Factions | PvE only |
Sunspear title track[]
Vampirism [edit]
|
Binding Ritual. Create a level 4...12 spirit that dies after 75...135 seconds. Attacks by this spirit steal up to 10...18 Health, and you are healed for 10...18 Health. |
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Nightfall | PvE only |
Paragon[]
Leadership[]
Angelic Protection [edit]
|
Skill. For 10 seconds, any time target other ally takes more than 250...130 damage per second, that ally is healed for any damage over that amount. |
| |||||||||||
Nightfall |
Motivation[]
Chorus of Restoration [edit]
|
Chant. For 10 seconds, the next time each ally within earshot uses a shout or chant, that ally is healed for 30...78 Health. |
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Nightfall | |||||||||||||
Finale of Restoration [edit]
|
Echo. For 10...30 seconds, whenever a chant or shout ends on target non-spirit ally, that ally is healed for 15...63 Health. |
| |||||||||||
Nightfall | |||||||||||||
Signet of Synergy [edit]
|
Signet. Target other ally is healed for 40...88 Health. If you are not under the effects of an enchantment, you are also healed for 40...88 Health. |
| |||||||||||
Nightfall |
Dervish[]
Earth Prayers[]
Signet of Pious Light [edit]
|
Signet. Lose 1 enchantment. Target ally is healed for 30...102 Health. If an enchantment was removed in this way, this signet recharges immediately. |
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Nightfall | |||||||||||||
Vital Boon [edit]
|
Enchantment Spell. For 20 seconds, you have +40...88 maximum Health. When this enchantment ends, you are healed for 75...175 Health. |
| |||||||||||
Nightfall |
Mysticism[]
Faithful Intervention [edit]
|
Enchantment Spell. If damage drops your Health below 50%, Faithful Intervention ends. When Faithful Intervention ends, you are healed for 30...126 Health. |
| |||||||||||
Nightfall | |||||||||||||
Imbue Health [edit]
|
Spell. Target other ally is healed for 5...41% of your current Health (maximum 300 Health). |
| |||||||||||
Nightfall | |||||||||||||
Meditation [edit]
|
Spell. You gain 20...104 Health. If you are not enchanted, you also gain 3...7 Energy. |
| |||||||||||
Nightfall | |||||||||||||
Watchful Intervention [edit]
|
Enchantment Spell. For 60 seconds, the next time damage drops target ally's Health below 25%, that ally is healed for 50...170 Health. |
| |||||||||||
Nightfall |
Wind Prayers[]
Dwayna's Touch [edit]
|
Spell. Target touched ally is healed for 15...51 Health for each enchantment on you (maximum 150). |
| |||||||||||
Nightfall | |||||||||||||
Mystic Healing [edit]
|
Spell. For each enchantment on you, one party member is healed for 5...53 Health (the same party member cannot be healed more than once). |
| |||||||||||
Nightfall | |||||||||||||
Natural Healing [edit]
|
Spell. You are healed for 40...88 Health and an additional 40...72 Health if you are not enchanted. |
| |||||||||||
Nightfall | |||||||||||||
Vow of Piety [edit]
|
Stance. For 20 seconds, you have +24 armor and +1...3 Health regeneration. Vow of Piety renews whenever an enchantment on you ends. |
| |||||||||||
Nightfall |
All professions[]
Breath of the Great Dwarf [edit]
|
Spell. All party members are relieved of Burning and are healed for 50...58 Health. |
| |||||||||||
Eye of the North | PvE only |
||||||||||||
Ebon Escape [edit]
|
Spell. Shadow Step to target other ally. You and that ally are healed for 70...97 Health. |
| |||||||||||
Eye of the North | PvE only |