Full: For 5...65 seconds, the next time you are the target of a hex, that hex fails and the caster takes 10...39 damage.
Concise: (5...65 seconds.) The next hex against you fails and the caster takes 10...39 damage.
- This skill does not cause the hex spell to "fail" in the same sense that other fail skills do. Instead the hex is cast and will recharge normally, except the caster will take damage and the hex is never applied.
- Hexes which have immediate effects when cast (such as Shatterstone's damage, Web of Disruption's interrupt or Shadow Prison's shadow step) will still have these effects activate normally when cast on someone with Hex Breaker active, but the hex itself will not be applied.
Community content is available under CC-BY-NC-SA unless otherwise noted.