GuildWars Wiki
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{{BeastInfo | image = [[Image:High_Priest_Alkar.JPG|128px]]
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__NOTOC__{{BeastInfo | image = [[Image:High_Priest_Alkar.JPG|128px]]
 
| species = [[Dwarf]]
 
| species = [[Dwarf]]
 
| prof = [[Monk]]
 
| prof = [[Monk]]
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**[[Grenth's Footprint]]
 
**[[Grenth's Footprint]]
   
==Skills Used==
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==Skills used==
 
*{{skill icon|Heal Other}}
 
*{{skill icon|Heal Other}}
*{{Skill icon|Orison of Healing}}
 
 
*{{Skill icon|Guardian}}
 
*{{Skill icon|Guardian}}
 
*{{Skill icon|Orison of Healing}}
[[Category:Quest givers (Prophecies)]] [[Category:Quest NPCs (Prophecies)]] [[Category:Grenth's Footprint]]
 
   
 
==Notes==
 
==Notes==
 
 
*Alkar will heal hostile mobs when they are low on health.
 
*Alkar will heal hostile mobs when they are low on health.
 
*Oddly, Alkar is not armed with a staff. He uses some sort of ranged projectile that causes a "bludgeoning" sound upon impact, much the same as a hammer would.
 
*Oddly, Alkar is not armed with a staff. He uses some sort of ranged projectile that causes a "bludgeoning" sound upon impact, much the same as a hammer would.
  +
 
[[Category:Quest givers (Prophecies)]] [[Category:Quest NPCs (Prophecies)]] [[Category:Grenth's Footprint]]

Revision as of 20:42, 29 March 2007

High Priest Alkar
High Priest Alkar
Classification
Species: Dwarf
Profession: Monk
Level(s): 20

General

High Priest Alkar is a dwarven priest found in Grenth's Footprint.

Quests Given

Quests Involved In

Location

Skills used

Notes

  • Alkar will heal hostile mobs when they are low on health.
  • Oddly, Alkar is not armed with a staff. He uses some sort of ranged projectile that causes a "bludgeoning" sound upon impact, much the same as a hammer would.