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Skill details
Ice Prison
Ice Prison
Campaign: Prophecies Elementalist
Profession: Elementalist
Attribute: Water Magic
Type: Hex Spell
    10 Energy 2 Activation 30 Recharge

Full: For 8...18 seconds, target foe's legs are encased in ice, causing that foe to move 66% slower. This effect ends if target takes fire damage.

Concise: (8...18 seconds.) Target foe moves 66% slower. Ends if this foe takes fire damage.

Water Magic 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
Duration 8 9 10 10 11 12 13 14 14 15 16 17 18 18 19 20 21 22 22 23 24 25


Acquisition[]

Skill Quests:

Skill Trainers:

Notes[]

  • Since Ice Prison ends if a target takes fire damage, you should consider only using it in groups when you are certain that no teammates will be using fire damage. Alternatively combine with Winter.
  • Consider combining with Chilling Winds for a very long slow effect.

Related skills[]

Related articles[]